float :: builtin
Concept used in
- LuaAISettings::size_in_group
- LuaAchievementPrototype::minimum_damage
- LuaBurnerPrototype::light_flicker
- LuaControl::character_health_bonus
- LuaEntity::damage()
- LuaEntity::get_item_insert_specification()
- LuaEntity::get_line_item_position()
- LuaEntity::get_health_ratio()
- LuaEntity::get_damage_to_be_taken()
- LuaEntity::health
- LuaEntity::max_health
- LuaEntity::effectivity_modifier
- LuaEntity::consumption_modifier
- LuaEntity::friction_modifier
- LuaEntity::speed
- LuaEntity::effective_speed
- LuaEntity::crafting_progress
- LuaEntity::valve_threshold_override
- LuaEntity::radar_scan_progress
- LuaEntityPrototype::get_max_health()
- LuaEntityPrototype::healing_per_tick
- LuaEntityPrototype::repair_speed_modifier
- LuaEntityPrototype::shooting_cursor_size
- LuaEntityPrototype::created_smoke
- LuaEntityPrototype::turret_rotation_speed
- LuaEntityPrototype::speed_multiplier_when_out_of_energy
- LuaEntityPrototype::min_to_charge
- LuaEntityPrototype::max_to_charge
- LuaEntityPrototype::target_temperature
- LuaEntityPrototype::valve_threshold
- LuaEntityPrototype::darkness_for_all_lamps_on
- LuaEntityPrototype::darkness_for_all_lamps_off
- LuaEntityPrototype::min_darkness_to_spawn
- LuaEntityPrototype::max_darkness_to_spawn
- LuaEntityPrototype::absorptions_to_join_attack
- LuaEntityPrototype::alert_icon_scale
- LuaEntityPrototype::terrain_friction_modifier
- LuaEntityPrototype::logistic_parameters
- LuaEntityPrototype::dying_speed
- LuaEntityPrototype::overkill_fraction
- LuaEntityPrototype::support_range
- LuaEntityPrototype::energy_usage_quality_scaling
- LuaEntityPrototype::head_collection_radius
- LuaEntityPrototype::collection_box_offset
- LuaEntityPrototype::deposit_radius
- LuaEntityPrototype::arm_speed_base
- LuaEntityPrototype::arm_speed_quality_scaling
- LuaEntityPrototype::arm_angular_speed_cap_base
- LuaEntityPrototype::arm_angular_speed_cap_quality_scaling
- LuaEntityPrototype::tether_size
- LuaEntityPrototype::unpowered_arm_speed_scale
- LuaEntityPrototype::held_items_offset
- LuaEntityPrototype::held_items_spread
- LuaEquipmentGrid::shield
- LuaEquipmentGrid::max_shield
- LuaEquipmentPrototype::get_shield()
- LuaEquipmentPrototype::get_movement_bonus()
- LuaEquipmentPrototype::logistic_parameters
- LuaFlowStatistics::on_flow()
- LuaFontPrototype::spacing
- LuaGameScript::speed
- LuaItemPrototype::fuel_value
- LuaItemPrototype::magazine_size
- LuaItemPrototype::reload_time
- LuaItemPrototype::speed
- LuaItemStack::add_ammo()
- LuaItemStack::drain_ammo()
- LuaItemStack::health
- LuaLogisticCell::logistic_radius
- LuaLogisticCell::logistics_connection_distance
- LuaLogisticCell::construction_radius
- LuaLogisticCell::charge_approach_distance
- LuaLogisticSection::multiplier
- LuaParticlePrototype::movement_modifier_when_on_ground
- LuaParticlePrototype::movement_modifier
- LuaParticlePrototype::vertical_acceleration
- LuaParticlePrototype::mining_particle_frame_speed
- LuaPrototypes::max_electric_pole_supply_area_distance
- LuaQualityPrototype::beacon_power_usage_multiplier
- LuaQualityPrototype::mining_drill_resource_drain_multiplier
- LuaQualityPrototype::science_pack_drain_multiplier
- LuaQualityPrototype::electric_pole_wire_reach_bonus
- LuaQualityPrototype::electric_pole_supply_area_distance_bonus
- LuaQualityPrototype::beacon_supply_area_distance_bonus
- LuaQualityPrototype::mining_drill_mining_radius_bonus
- LuaRecipe::productivity_bonus
- LuaRenderObject::width
- LuaRenderObject::start_angle
- LuaRenderObject::angle
- LuaRenderObject::intensity
- LuaRenderObject::minimum_darkness
- LuaRendering::draw_line()
- LuaRendering::draw_circle()
- LuaRendering::draw_rectangle()
- LuaRendering::draw_arc()
- LuaRendering::draw_light()
- LuaSegmentedUnit::damage()
- LuaSegmentedUnit::health
- LuaSegmentedUnit::max_health
- LuaSegmentedUnit::health_ratio
- LuaSpacePlatform::damage_tile()
- LuaSpacePlatform::repair_tile()
- LuaSpacePlatform::damaged_tiles
- LuaSurface::create_entity()
- LuaSurface::create_particle()
- LuaSurface::darkness
- LuaTilePrototype::walking_speed_modifier
- LuaTilePrototype::vehicle_friction_modifier
- LuaTilePrototype::decorative_removal_probability
- LuaTilePrototype::max_health
- LuaTransportLine::can_insert_at()
- LuaTransportLine::insert_at()
- LuaTransportLine::force_insert_at()
- LuaTransportLine::get_line_item_position()
- LuaTransportLine::line_length
- AmmoType
- AttackParameters
- AttackReactionItem
- BlueprintEntity
- CapsuleAction
- CircularParticleCreationSpecification
- CliffPlacementSettings
- Color
- ColorModifier
- DamageParameters
- DetailedItemOnLine
- Fluid
- FluidBoxFilter
- FluidBoxFilterSpec
- FluidProduct
- IconDrawSpecification
- IconSequencePositioning
- Ingredient
- ItemProduct
- ItemStackDefinition
- LogisticSection
- LuaEntityDamagedEventFilter
- LuaSegmentedUnitDamagedEventFilter
- MapGenSize
- ModuleEffectValue
- NeighbourConnectable
- PrintSettings
- ProgrammableSpeakerParameters
- RealOrientation
- Resistance
- RollingStockDrawData
- SmokeSource
- SpaceLocationAsteroidSpawnDefinition
- SpiderEngineSpecification
- TechnologyModifier
- TilePrototypeFilter
- TriggerDelivery
- TriggerEffectItem
- TriggerItem
- TriggerModifierData
- Vector
- Vector3D
- on_entity_damaged
- on_segmented_unit_damaged

