ClassLuaRandomGenerator
Example 
-- Create a generator and use it to print a random number.
storage.generator = game.create_random_generator()
game.player.print(storage.generator())
Members
| re_seed(seed) | Re-seeds the random generator with the given value. [...] | |
Re-seeds the random generator with the given value. [...] | ||
| valid | :: R boolean | Is this object valid? [...] |
Is this object valid? [...] | ||
| object_name | :: R string | The class name of this object. [...] |
The class name of this object. [...] | ||
| () (call) | → double | Generates a random number. [...] |
Generates a random number. [...] | ||

