Factorio Runtime DocsVersion 2.0.28

EnemyEvolutionMapSettings :: table

These values represent a percentual increase in evolution. This means a value of 0.1 would increase evolution by 10%.

Table fields

enabled :: boolean

Whether enemy evolution is enabled at all.

Whether enemy evolution is enabled at all.

time_factor :: double

The amount evolution naturally progresses by every second. Defaults to 0.000004.

The amount evolution naturally progresses by every second. Defaults to 0.000004.

destroy_factor :: double

The amount evolution progresses for every destroyed spawner. Defaults to 0.002.

The amount evolution progresses for every destroyed spawner. Defaults to 0.002.

pollution_factor :: double

The amount evolution progresses for every unit of pollution. Defaults to 0.0000009.

The amount evolution progresses for every unit of pollution. Defaults to 0.0000009.

Classes

Concepts

Events

Defines