
| type | :: "built-entity" or "built-tile" or "copy-entity-settings" or "removed-entity" or "removed-tile" or "upgraded-entity" or "upgraded-modules" or "wire-added" or "wire-removed" or "rotated-entity" | The type of action that was undone or redone. |
The type of action that was undone or redone. | ||
| tags | :: Tags? | The tags attached to the undo action, if any. |
The tags attached to the undo action, if any. | ||
Other attributes may be specified depending on type:
built-entity| target | :: BlueprintEntity | The specification of the built entity. |
The specification of the built entity. | ||
| surface_index | :: uint32? | The surface of the built entity. |
The surface of the built entity. | ||
removed-entity| target | :: BlueprintEntity | The specification of the removed entity. |
The specification of the removed entity. | ||
| surface_index | :: uint32? | The surface from which the entity was removed. Not present for entities the game can't restore, like trees or rocks. |
The surface from which the entity was removed. Not present for entities the game can't restore, like trees or rocks. | ||
| insert_plan | :: array[BlueprintInsertPlan]? | The items that the entity will request when revived, if there are any. It's a mapping of prototype names to amounts. Not present for entities the game can't restore, like trees or rocks. |
The items that the entity will request when revived, if there are any. It's a mapping of prototype names to amounts. Not present for entities the game can't restore, like trees or rocks. | ||
| schedule | :: BlueprintSchedule? | The schedule of the entity, if it has one. Only relevant for locomotives. Not present for entities the game can't restore, like trees or rocks. |
The schedule of the entity, if it has one. Only relevant for locomotives. Not present for entities the game can't restore, like trees or rocks. | ||
built-tile| position | :: TilePosition | The position of the newly built tile. |
The position of the newly built tile. | ||
| surface_index | :: uint32 | The surface on which the tile was built. |
The surface on which the tile was built. | ||
| previous_tile | :: string? | The prototype name of the replaced tile, if any was replaced. |
The prototype name of the replaced tile, if any was replaced. | ||
| new_tile | :: string | The prototype name of the newly built tile. |
The prototype name of the newly built tile. | ||
removed-tile| position | :: TilePosition | The position of the removed tile. |
The position of the removed tile. | ||
| surface_index | :: uint32 | The surface from which the tile was removed. |
The surface from which the tile was removed. | ||
| previous_tile | :: string | The prototype name of the removed tile. |
The prototype name of the removed tile. | ||
upgraded-entity| target | :: BlueprintEntity | The specification of the upgraded entity. |
The specification of the upgraded entity. | ||
| surface_index | :: uint32? | The surface of the upgraded entity. |
The surface of the upgraded entity. | ||
| original_name | :: string | The prototype name of the upgraded entity. |
The prototype name of the upgraded entity. | ||
| original_quality_name | :: string | The quality prototype name of the entity before upgrading. |
The quality prototype name of the entity before upgrading. | ||
upgraded-modules| target | :: BlueprintEntity | The specification of the upgraded entity. |
The specification of the upgraded entity. | ||
| surface_index | :: uint32? | The surface of the upgraded entity. |
The surface of the upgraded entity. | ||
| modules_before | :: BlueprintInsertPlan | The modules present in the target before the upgrade. |
The modules present in the target before the upgrade. | ||
wire-added| a | :: BlueprintWireEnd | |
| b | :: BlueprintWireEnd |
wire-removed| a | :: BlueprintWireEnd | |
| b | :: BlueprintWireEnd |
rotated-entity| target | :: BlueprintEntity | The specification of the rotated entity. |
The specification of the rotated entity. | ||
| surface_index | :: uint32? | The surface of the rotated entity. |
The surface of the rotated entity. | ||
| original_direction | :: defines.direction | The direction of the entity before upgrading. |
The direction of the entity before upgrading. | ||
| original_mirroring | :: boolean | |
copy-entity-settings| target | :: BlueprintEntity? | The specification of the entity the settings were pasted onto. |
The specification of the entity the settings were pasted onto. | ||
| surface_index | :: uint32? | The surface of the entity the settings were pasted onto. |
The surface of the entity the settings were pasted onto. | ||
| entity_with_previous_settings | :: BlueprintEntity? | |