Factorio Runtime DocsVersion 2.0.14

Loot :: table

Table fields

item :: string

Item prototype name of the result.

Item prototype name of the result.

probability :: double

Probability that any loot at all will drop, as a number in range [0, 1].

Probability that any loot at all will drop, as a number in range [0, 1].

count_min :: double

Minimum amount of loot to drop.

Minimum amount of loot to drop.

count_max :: double

Maximum amount of loot to drop.

Maximum amount of loot to drop.

Classes

Concepts

Events

Defines