Defines which slider in the game's sound settings affects the volume of this sound. Furthermore, some sound types are mixed differently than others, e.g. zoom level effects are applied.
"game-effect" | |
"gui-effect" | |
"ambient" | |
"environment" | |
"walking" | |
"alert" | |
"wind" | |
"world-ambient" | |
"weapon" | |
"explosion" | |
"enemy" |