ItemFilter :: table or stringchanged
Table fields
| name | :: ItemID? | The item. |
The item. | ||
| quality | :: QualityID? | The quality. Defaults to empty, so any quality items will match the filter. |
The quality. Defaults to empty, so any quality items will match the filter. | ||
| comparator | :: ComparatorString? | The quality comparison type. Defaults to |
The quality comparison type. Defaults to | ||
Concept used in
- LuaControl::get_item_count()
- LuaEntity::get_filter()
- LuaEntity::set_filter()
- LuaEntity::can_set_inventory_filter()
- LuaEntity::get_inventory_filter()
- LuaEntity::set_inventory_filter()
- LuaEntity::splitter_filter
- LuaInventory::transfer_from_inventory()
- LuaInventory::get_item_count_filtered()
- LuaInventory::can_set_filter()
- LuaInventory::get_filter()
- LuaInventory::set_filter()
- LuaItemCommon::get_entity_filter()
- LuaItemCommon::set_entity_filter()
- LuaItemCommon::entity_filters
- LuaRecord::get_entity_filter()
- LuaRecord::set_entity_filter()
- LuaRecord::entity_filters
- LuaSimulation::get_widget_position()
- LuaSurface::create_entity()
- LuaTrain::get_item_count()
- LuaTransportLine::get_item_count()
- BlueprintEntity
- QuickBarSlot

