Specifies how probability and richness are calculated when placing something on the map.
placement_density | :: uint | |
control | :: string? | Control prototype name. |
Control prototype name. | ||
probability_expression | :: NoiseExpressionSourceString | |
richness_expression | :: NoiseExpressionSourceString? | |
order | :: string | |
default_enabled | :: boolean | |
tile_restriction | :: array[AutoplaceSpecificationRestriction]? | |
force | :: string |