ClassLuaPermissionGroup
Members
| add_player(player) | → boolean | Adds the given player to this group. |
Adds the given player to this group. | ||
| remove_player(player) | → boolean | Removes the given player from this group. |
Removes the given player from this group. | ||
| allows_action(action) | → boolean | Whether this group allows the given action. |
Whether this group allows the given action. | ||
| set_allows_action(action, allow_action) | → boolean | Sets whether this group allows the performance the given action. |
Sets whether this group allows the performance the given action. | ||
| destroy() | → boolean | Destroys this group. |
Destroys this group. | ||
| name | :: RW string | The name of this group. [...] |
The name of this group. [...] | ||
| players | :: R array[LuaPlayer] | The players in this group. |
The players in this group. | ||
| group_id | :: R uint32 | The group ID |
The group ID | ||
| valid | :: R boolean | Is this object valid? [...] |
Is this object valid? [...] | ||
| object_name | :: R string | The class name of this object. [...] |
The class name of this object. [...] | ||
Methods
add_player(player) → boolean
remove_player(player) → boolean
allows_action(action) → boolean
set_allows_action(action, allow_action) → boolean
Parameters
| action | :: defines.input_action | The action in question. |
The action in question. | ||
| allow_action | :: boolean | Whether to allow the specified action. |
Whether to allow the specified action. | ||
Return values
| → boolean | Whether the value was successfully applied. |

