Factorio Runtime DocsVersion 2.0.14

GameViewSettings :: LuaStruct

Parameters that affect the look and control of the game. Updating any of the member attributes here will immediately take effect in the game engine.

Attributes

show_controller_gui :: Read|Write boolean  

Show the controller GUI elements. This includes the toolbar, the selected tool slot, the armour slot, and the gun and ammunition slots.


show_minimap :: Read|Write boolean  

Show the chart in the upper right-hand corner of the screen.


show_research_info :: Read|Write boolean  

Show research progress and name in the upper right-hand corner of the screen.


show_entity_info :: Read|Write boolean  

Show overlay icons on entities. Also known as "alt-mode".


show_alert_gui :: Read|Write boolean  

Show the flashing alert icons next to the player's toolbar.


update_entity_selection :: Read|Write boolean  

When true (the default), mousing over an entity will select it. Otherwise, moving the mouse won't update entity selection.


show_rail_block_visualisation :: Read|Write boolean  

When true (false is default), the rails will always show the rail block visualisation.


show_side_menu :: Read|Write boolean  

Shows or hides the buttons row.


show_map_view_options :: Read|Write boolean  

Shows or hides the view options when map is opened.


show_entity_tooltip :: Read|Write boolean  

Shows or hides the tooltip that is displayed when selecting an entity.


show_quickbar :: Read|Write boolean  

Shows or hides quickbar of shortcuts.


show_shortcut_bar :: Read|Write boolean  

Shows or hides the shortcut bar.


show_crafting_queue :: Read|Write boolean  

Shows or hides the crafting queue.


show_tool_bar :: Read|Write boolean  

Shows or hides the tool window with the weapons and armor.


show_hotkey_suggestions :: Read|Write boolean  

hows or hides the mouse and keyboard/controller button hints in the bottom left corner if they are enabled in the interface settings.

Classes

Concepts

Events

Defines