Used for specifying where a GUI arrow should point to.
margin | :: uint | |
type | :: GuiArrowType | This determines which of the following fields will be required. |
This determines which of the following fields will be required. |
Other attributes may be specified depending on type
:
entity
entity | :: LuaEntity |
position
position | :: MapPosition |
crafting_queue
crafting_queueindex | :: uint | Index in the crafting queue to point to. |
Index in the crafting queue to point to. |
item_stack
inventory_index | :: defines.inventory | Which inventory the stack is in. |
Which inventory the stack is in. | ||
item_stack_index | :: uint | Which stack to point to. |
Which stack to point to. | ||
source | :: "player" or "target" or "player-quickbar" |