A floating point number specifying an amount.
For backwards compatibility, MapGenSizes can also be specified as a string, which will be converted to a number (when queried, a number will always be returned).
The map generation algorithm officially supports the range of values the in-game map generation screen shows (specifically 0
and values from 1/6
to 6
). Values outside this range are not guaranteed to work as expected.
float | Specifying a map gen dimension. |
"none" | equivalent to |
"very-low" | equivalent to |
"very-small" | equivalent to |
"very-poor" | equivalent to |
"low" | equivalent to |
"small" | equivalent to |
"poor" | equivalent to |
"normal" | equivalent to |
"medium" | equivalent to |
"regular" | equivalent to |
"high" | equivalent to |
"big" | equivalent to |
"good" | equivalent to |
"very-high" | equivalent to |
"very-big" | equivalent to |
"very-good" | equivalent to |