A standard table containing all MapSettings attributes plus an additional table that contains all DifficultySettings properties.
pollution | :: PollutionMapSettings | |
enemy_evolution | :: EnemyEvolutionMapSettings | |
enemy_expansion | :: EnemyExpansionMapSettings | |
unit_group | :: UnitGroupMapSettings | |
steering | :: SteeringMapSettings | |
path_finder | :: PathFinderMapSettings | |
asteroids | :: AsteroidMapSettings | |
max_failed_behavior_count | :: uint | If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters getting stuck within their own base. |
If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters getting stuck within their own base. | ||
difficulty_settings | :: MapDifficultySettings |