Factorio Runtime DocsVersion 2.1.7

UnitAISettings - Runtime Docs

UnitAISettings :: table new

Table fields

destroy_when_commands_fail :: boolean

If enabled, units that repeatedly fail to succeed at commands will be destroyed.

If enabled, units that repeatedly fail to succeed at commands will be destroyed.

allow_try_return_to_spawner :: boolean

If enabled, units that have nothing else to do will attempt to return to a spawner.

If enabled, units that have nothing else to do will attempt to return to a spawner.

do_separation :: boolean

If enabled, units will try to separate themselves from nearby friendly units.

If enabled, units will try to separate themselves from nearby friendly units.

path_resolution_modifier :: int8

Must be between -8 and 8.

Must be between -8 and 8.

strafe_settings :: PrototypeStrafeSettings?
size_in_group :: float

The amount of slots in a unit group this unit takes up. For example, a unit with groupingSize of 2 will count as 2 normal-sized units when filling up a unit group. Must be greater than 0.

The amount of slots in a unit group this unit takes up. For example, a unit with groupingSize of 2 will count as 2 normal-sized units when filling up a unit group. Must be greater than 0.

join_attacks :: boolean

If enabled, the unit is permitted to join attack groups.

If enabled, the unit is permitted to join attack groups.

Fulltext search

Classes

Concepts

Events

Defines

Fulltext search for