This prototype is used to make sound while playing the game. This includes the game's music, composed by Daniel James Taylor.
type | :: "ambient-sound" | Specification of the type of the prototype. |
Specification of the type of the prototype. | ||
name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
weight optional | :: double | Cannot be less than zero. [...] |
Cannot be less than zero. [...] | ||
track_typechanged | :: AmbientSoundType | |
planetnew optional | :: SpaceLocationID | Track without a planet is bound to space platforms. |
Track without a planet is bound to space platforms. | ||
sound optional | :: Sound | Static music track. [...] |
Static music track. [...] | ||
variable_soundnew optional | :: VariableAmbientSoundVariableSound | Variable music track. [...] |
Variable music track. [...] |
name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
track_typechanged | :: AmbientSoundType | |
type | :: "ambient-sound" | Specification of the type of the prototype. |
Specification of the type of the prototype. | ||
planetnew optional | :: SpaceLocationID | Track without a planet is bound to space platforms. |
Track without a planet is bound to space platforms. | ||
sound optional | :: Sound | Static music track. [...] |
Static music track. [...] | ||
variable_soundnew optional | :: VariableAmbientSoundVariableSound | Variable music track. [...] |
Variable music track. [...] | ||
weight optional | :: double | Cannot be less than zero. [...] |
Cannot be less than zero. [...] |
Unique textual identification of the prototype.
Default: 1
Cannot be less than zero.
Cannot be defined if track_type
is "hero-track"
.
Track without a planet is bound to space platforms.
Static music track.
One of sound
or variable_sound
must be defined. Both cannot be defined together.
Variable music track.
One of sound
or variable_sound
must be defined. Both cannot be defined together.