
| Inherits from TriggerEffectItem |
| type | :: "destroy-decoratives" | |
| radius | :: float | |
| from_render_layer optional | :: RenderLayer | |
| to_render_layer optional | :: RenderLayer | |
| include_soft_decoratives optional | :: boolean | Soft decoratives are those where DecorativePrototype::grows_through_rail_path is |
Soft decoratives are those where DecorativePrototype::grows_through_rail_path is | ||
| include_decals optional | :: boolean | |
| invoke_decorative_trigger optional | :: boolean | |
| decoratives_with_trigger_only optional | :: boolean | If |
If | ||
| repeat_count optional | :: uint16 | |
| repeat_count_deviation optional | :: uint16 | |
| probability optional | :: float | Must be greater than |
Must be greater than | ||
| affects_target optional | :: boolean | |
| show_in_tooltip optional | :: boolean | |
| damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] | ||
| radius | :: float | |
| type | :: "destroy-decoratives" | |
| decoratives_with_trigger_only optional | :: boolean | If |
If | ||
| from_render_layer optional | :: RenderLayer | |
| include_decals optional | :: boolean | |
| include_soft_decoratives optional | :: boolean | Soft decoratives are those where DecorativePrototype::grows_through_rail_path is |
Soft decoratives are those where DecorativePrototype::grows_through_rail_path is | ||
| invoke_decorative_trigger optional | :: boolean | |
| to_render_layer optional | :: RenderLayer | |
| affects_target optional | :: boolean | |
| damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] | ||
| probability optional | :: float | Must be greater than |
Must be greater than | ||
| repeat_count optional | :: uint16 | |
| repeat_count_deviation optional | :: uint16 | |
| show_in_tooltip optional | :: boolean | |


Default: first layer

Default: last layer

Default: false
Soft decoratives are those where DecorativePrototype::grows_through_rail_path is true.

Default: false
If true, only decoratives with a DecorativePrototype::trigger_effect will be destroyed.

Prototypes
Types
Defines