Factorio Prototype DocsVersion 2.0.44

TileTransitionsBetweenTransitions :: struct

Inherits from TileTransitions

Properties

Inherited from TileTransitions
layout optional :: TileTransitionSpritesheetLayout
spritesheet optional :: FileName

Default spritesheet for all TileSpriteLayouts.

Default spritesheet for all TileSpriteLayouts.

overlay_enabled optional :: boolean
mask_enabled optional :: boolean
background_enabled optional :: boolean
background_mask_enabled optional :: boolean
effect_map_enabled optional :: boolean
lightmap_enabled optional :: boolean
auxiliary_effect_mask_enabled optional :: boolean
overlay_layout optional :: TileTransitionVariantLayout

Overrides the overlay definition inside layout.

Overrides the overlay definition inside layout.

mask_layout optional :: TileTransitionVariantLayout

Overrides the mask definition inside layout.

Overrides the mask definition inside layout.

background_layout optional :: TileTransitionVariantLayout

Overrides the background definition inside layout.

Overrides the background definition inside layout.

background_mask_layout optional :: TileTransitionVariantLayout

Overrides the background_mask definition inside layout.

Overrides the background_mask definition inside layout.

effect_map_layout optional :: TileTransitionVariantLayout

Overrides the effect_map definition inside layout.

Overrides the effect_map definition inside layout.

lightmap_layout optional :: TileTransitionVariantLayout

Overrides the lightmap definition inside layout.

Overrides the lightmap definition inside layout.

auxiliary_effect_mask_layout optional :: TileTransitionVariantLayout

Overrides the auxiliary_effect_mask definition inside layout.

Overrides the auxiliary_effect_mask definition inside layout.

mask_spritesheet optional :: FileName

Only loaded if layout or mask_layout is defined. [...]

Only loaded if layout or mask_layout is defined. [...]

background_spritesheet optional :: FileName

Only loaded if layout or background_layout is defined. [...]

Only loaded if layout or background_layout is defined. [...]

background_mask_spritesheet optional :: FileName

Only loaded if layout or background_mask_layout is defined. [...]

Only loaded if layout or background_mask_layout is defined. [...]

effect_map_spritesheet optional :: FileName

Only loaded if layout or effect_map_layout is defined. [...]

Only loaded if layout or effect_map_layout is defined. [...]

lightmap_spritesheet optional :: FileName

Only loaded if layout or lightmap_layout is defined. [...]

Only loaded if layout or lightmap_layout is defined. [...]

auxiliary_effect_mask_spritesheet optional :: FileName

Only loaded if layout or auxiliary_effect_mask_layout is defined. [...]

Only loaded if layout or auxiliary_effect_mask_layout is defined. [...]

water_patch optional :: Sprite
overlay_layer_group optional :: TileRenderLayer
background_layer_group optional :: TileRenderLayer
waving_effect_time_scale optional :: float
overlay_layer_offset optional :: int8
masked_overlay_layer_offset optional :: int8
background_layer_offset optional :: int8
masked_background_layer_offset optional :: int8
draw_background_layer_under_tiles optional :: boolean
background_layer_occludes_light optional :: boolean

If drawing under water which is supposed to yield water mask, set this to false to not mess up the water mask.

If drawing under water which is supposed to yield water mask, set this to false to not mess up the water mask.

apply_effect_color_to_overlay optional :: boolean
apply_waving_effect_on_masks optional :: boolean
apply_waving_effect_on_background_mask optional :: boolean
draw_simple_outer_corner_over_diagonal optional :: boolean
offset_background_layer_by_tile_layer optional :: boolean
inner_corner_weights optional :: array[float]
outer_corner_weights optional :: array[float]
side_weights optional :: array[float]
side_variations_in_group optional :: uint8
double_side_weights optional :: array[float]
double_side_variations_in_group optional :: uint8
u_transition_weights optional :: array[float]

Properties

transition_group1 :: uint8

transition_group2 :: uint8

Prototypes

Types

Defines