Factorio Prototype DocsVersion 2.0.28

WorldAmbientSoundDefinition :: struct or Sound

Properties

sound optional :: Sound
radius optional :: double
min_entity_count optional :: uint32

Has to be less than or equal to max_entity_count.

Has to be less than or equal to max_entity_count.

max_entity_count optional :: uint32
entity_to_sound_ratio optional :: float
average_pause_seconds optional :: double

Properties

sound :: Sound optional

radius :: double optional

Default: 10

min_entity_count :: uint32 optional

Default: 5

Has to be less than or equal to max_entity_count.

max_entity_count :: uint32 optional

Default: 15

entity_to_sound_ratio :: float optional

Default: 0.2

average_pause_seconds :: double optional

Default: 0.0

Prototypes

Types

Defines