
A setting in the map creation GUI. Used by the autoplace system.
Prototype limited to 255 total instances.
| Inherits from Prototype « PrototypeBase | 
| category | :: "resource"or"terrain"or"cliff"or"enemy" | Controls in what tab the autoplace is shown in the map generator GUI. | 
| Controls in what tab the autoplace is shown in the map generator GUI. | ||
| richness optional | :: boolean | Sets whether this control's richness can be changed. [...] | 
| Sets whether this control's richness can be changed. [...] | ||
| can_be_disabled optional | :: boolean | Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. [...] | 
| Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. [...] | ||
| related_to_fight_achievements optional | :: boolean | Whether this settings being lower than default disables fight related achievements. | 
| Whether this settings being lower than default disables fight related achievements. | ||
| factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] | 
| The ID type corresponding to the prototype that inherits from this. [...] | ||
| custom_tooltip_fields optional | :: array[CustomTooltipField] | Allows to add extra description items to the tooltip and Factoriopedia. | 
| Allows to add extra description items to the tooltip and Factoriopedia. | ||
| type | :: string | Specifies the kind of prototype this is. [...] | 
| Specifies the kind of prototype this is. [...] | ||
| name | :: string | Unique textual identification of the prototype. [...] | 
| Unique textual identification of the prototype. [...] | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] | 
| Used to order prototypes in inventory, recipes and GUIs. [...] | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] | 
| Overwrites the name set in the locale file. [...] | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] | 
| Overwrites the description set in the locale file. [...] | ||
| factoriopedia_description optional | :: LocalisedString | Provides additional description used in factoriopedia. | 
| Provides additional description used in factoriopedia. | ||
| subgroup optional | :: ItemSubGroupID | The name of an ItemSubGroup. | 
| The name of an ItemSubGroup. | ||
| hidden[overridden] optional | :: boolean | Hides the autoplace control from the map generation screen. | 
| Hides the autoplace control from the map generation screen. | ||
| hidden_in_factoriopedia optional | :: boolean | |
| parameter optional | :: boolean | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | 
| Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
| factoriopedia_simulation optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. | 
| The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||
| category | :: "resource"or"terrain"or"cliff"or"enemy" | Controls in what tab the autoplace is shown in the map generator GUI. | 
| Controls in what tab the autoplace is shown in the map generator GUI. | ||
| can_be_disabled optional | :: boolean | Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. [...] | 
| Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. [...] | ||
| related_to_fight_achievements optional | :: boolean | Whether this settings being lower than default disables fight related achievements. | 
| Whether this settings being lower than default disables fight related achievements. | ||
| richness optional | :: boolean | Sets whether this control's richness can be changed. [...] | 
| Sets whether this control's richness can be changed. [...] | ||
| custom_tooltip_fields optional | :: array[CustomTooltipField] | Allows to add extra description items to the tooltip and Factoriopedia. | 
| Allows to add extra description items to the tooltip and Factoriopedia. | ||
| factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] | 
| The ID type corresponding to the prototype that inherits from this. [...] | ||
| name | :: string | Unique textual identification of the prototype. [...] | 
| Unique textual identification of the prototype. [...] | ||
| type | :: string | Specifies the kind of prototype this is. [...] | 
| Specifies the kind of prototype this is. [...] | ||
| factoriopedia_description optional | :: LocalisedString | Provides additional description used in factoriopedia. | 
| Provides additional description used in factoriopedia. | ||
| factoriopedia_simulation optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. | 
| The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||
| hidden[overridden] optional | :: boolean | Hides the autoplace control from the map generation screen. | 
| Hides the autoplace control from the map generation screen. | ||
| hidden_in_factoriopedia optional | :: boolean | |
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] | 
| Overwrites the description set in the locale file. [...] | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] | 
| Overwrites the name set in the locale file. [...] | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] | 
| Used to order prototypes in inventory, recipes and GUIs. [...] | ||
| parameter optional | :: boolean | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | 
| Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
| subgroup optional | :: ItemSubGroupID | The name of an ItemSubGroup. | 
| The name of an ItemSubGroup. | ||
"resource" or "terrain" or "cliff" or "enemy"
Controls in what tab the autoplace is shown in the map generator GUI.

Default: false
Sets whether this control's richness can be changed. The map generator GUI will only show the richness slider when the category is "resource".
If the autoplace control is used to generate ores, you probably want this to be true.

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