animation optional | :: Animation4Way | Rendered in "object" layer, with secondary draw order 0. |
Rendered in "object" layer, with secondary draw order 0. | ||
base_render_layer optional | :: RenderLayer | |
underwater_layer_offset optional | :: int8 | |
fluid_animation optional | :: Animation4Way | Rendered in "object" layer, with secondary draw order 20. |
Rendered in "object" layer, with secondary draw order 20. | ||
glass_pictures optional | :: Sprite4Way | Rendered in "object" layer, with secondary draw order 40. |
Rendered in "object" layer, with secondary draw order 40. | ||
base_pictures optional | :: Sprite4Way | Rendered in layer specified by |
Rendered in layer specified by | ||
underwater_pictures optional | :: Sprite4Way | Drawn by tile renderer when water animation is enabled. |
Drawn by tile renderer when water animation is enabled. |
animation optional | :: Animation4Way | Rendered in "object" layer, with secondary draw order 0. |
Rendered in "object" layer, with secondary draw order 0. | ||
base_pictures optional | :: Sprite4Way | Rendered in layer specified by |
Rendered in layer specified by | ||
base_render_layer optional | :: RenderLayer | |
fluid_animation optional | :: Animation4Way | Rendered in "object" layer, with secondary draw order 20. |
Rendered in "object" layer, with secondary draw order 20. | ||
glass_pictures optional | :: Sprite4Way | Rendered in "object" layer, with secondary draw order 40. |
Rendered in "object" layer, with secondary draw order 40. | ||
underwater_layer_offset optional | :: int8 | |
underwater_pictures optional | :: Sprite4Way | Drawn by tile renderer when water animation is enabled. |
Drawn by tile renderer when water animation is enabled. |
Rendered in "object" layer, with secondary draw order 0.
Default: "ground-patch"
Default: 1
Rendered in "object" layer, with secondary draw order 20.
Rendered in "object" layer, with secondary draw order 40.
Rendered in layer specified by base_render_layer
, with secondary draw order 0.
Drawn by tile renderer when water animation is enabled.