Specifies the light flicker. Note that this defaults to "showing a white light" instead of the usually expected "showing nothing".
minimum_intensity optional | :: float | Brightness of the light in the range |
Brightness of the light in the range | ||
maximum_intensity optional | :: float | Brightness of the light in the range |
Brightness of the light in the range | ||
derivation_change_frequency optional | :: float | |
derivation_change_deviation optional | :: float | |
border_fix_speed optional | :: float | |
minimum_light_size optional | :: float | The radius of the light in tiles. [...] |
The radius of the light in tiles. [...] | ||
light_intensity_to_size_coefficient optional | :: float | |
color optional | :: Color | Color of the light. |
Color of the light. |
border_fix_speed optional | :: float | |
color optional | :: Color | Color of the light. |
Color of the light. | ||
derivation_change_deviation optional | :: float | |
derivation_change_frequency optional | :: float | |
light_intensity_to_size_coefficient optional | :: float | |
maximum_intensity optional | :: float | Brightness of the light in the range |
Brightness of the light in the range | ||
minimum_intensity optional | :: float | Brightness of the light in the range |
Brightness of the light in the range | ||
minimum_light_size optional | :: float | The radius of the light in tiles. [...] |
The radius of the light in tiles. [...] |
Default: 0.2
Brightness of the light in the range [0, 1]
where 0
is no light and 1
is the maximum light.
Default: 0.8
Brightness of the light in the range [0, 1]
where 0
is no light and 1
is the maximum light.
Default: 0.3
Default: 0.06
Default: 0.02
Default: 0.5
The radius of the light in tiles. Note, that the light gets darker near the edges, so the effective size of the light seems to be smaller.
Default: 0.5
Default: {r=1, g=1, b=1} (White)
Color of the light.