Used to specify the graphics for SpiderVehiclePrototype.
Inherits from SpiderTorsoGraphicsSet |
autopilot_destination_visualisation_render_layer optional | :: RenderLayer | |
light optional | :: LightDefinition | |
eye_light optional | :: LightDefinition | Placed in multiple positions, as determined by |
Placed in multiple positions, as determined by | ||
autopilot_destination_on_map_visualisation optional | :: Animation | |
autopilot_destination_queue_on_map_visualisation optional | :: Animation | |
autopilot_destination_visualisation optional | :: Animation | |
autopilot_destination_queue_visualisation optional | :: Animation | |
autopilot_path_visualisation_line_width optional | :: float | |
autopilot_path_visualisation_on_map_line_width optional | :: float | |
light_positions optional | :: array[array[Vector]] | Defines where each |
Defines where each |
base_animation optional | :: RotatedAnimation | |
shadow_base_animation optional | :: RotatedAnimation | |
animation optional | :: RotatedAnimation | |
shadow_animation optional | :: RotatedAnimation | |
base_render_layer optional | :: RenderLayer | |
render_layer optional | :: RenderLayer |
autopilot_destination_on_map_visualisation optional | :: Animation | |
autopilot_destination_queue_on_map_visualisation optional | :: Animation | |
autopilot_destination_queue_visualisation optional | :: Animation | |
autopilot_destination_visualisation optional | :: Animation | |
autopilot_destination_visualisation_render_layer optional | :: RenderLayer | |
autopilot_path_visualisation_line_width optional | :: float | |
autopilot_path_visualisation_on_map_line_width optional | :: float | |
eye_light optional | :: LightDefinition | Placed in multiple positions, as determined by |
Placed in multiple positions, as determined by | ||
light optional | :: LightDefinition | |
light_positions optional | :: array[array[Vector]] | Defines where each |
Defines where each |
animation optional | :: RotatedAnimation | |
base_animation optional | :: RotatedAnimation | |
base_render_layer optional | :: RenderLayer | |
render_layer optional | :: RenderLayer | |
shadow_animation optional | :: RotatedAnimation | |
shadow_base_animation optional | :: RotatedAnimation |
Default: "object"
Placed in multiple positions, as determined by light_positions
.
Default: 0.125
Default: 2.0
Defines where each eye_light
is placed. One array per eye and each of those arrays should contain one position per body direction.