Factorio Prototype DocsVersion 2.0.26

UtilitySprites 'utility-sprites' changed

Sprites used by the game that are not specific to certain prototypes.

Prototype limited to 1 total instances.

Inherits from PrototypeBase

Properties

cursor_box :: CursorBoxSpecification
platform_entity_build_animationsnew optional :: EntityBuildAnimations

Only present when the Space Age mod is loaded.

Only present when the Space Age mod is loaded.

bookmark :: Sprite
center :: Sprite
check_mark :: Sprite
check_mark_white :: Sprite
check_mark_green :: Sprite
check_mark_dark_green :: Sprite
not_played_yet_green :: Sprite
not_played_yet_dark_green :: Sprite
played_green :: Sprite
played_dark_green :: Sprite
close_fat :: Sprite
closenew :: Sprite
close_black :: Sprite
backward_arrownew :: Sprite
backward_arrow_blacknew :: Sprite
forward_arrownew :: Sprite
forward_arrow_blacknew :: Sprite
recipe_arrownew :: Sprite
close_map_preview :: Sprite
color_picker :: Sprite
change_recipe :: Sprite
dropdown :: Sprite
downloading :: Sprite
downloaded :: Sprite
equipment_grid :: Sprite
expand_dots :: Sprite
export :: Sprite
import :: Sprite
map :: Sprite
map_exchange_string :: Sprite
missing_mod_icon :: Sprite
not_available :: Sprite
not_available_blacknew :: Sprite
play :: Sprite
stop :: Sprite
preset :: Sprite
refresh :: Sprite
reset :: Sprite
reset_white :: Sprite
shuffle :: Sprite
station_name :: Sprite
searchnew :: Sprite
sync_mods :: Sprite
trash :: Sprite
trash_white :: Sprite
copy :: Sprite
reassign :: Sprite
warning :: Sprite
warning_white :: Sprite
list_view :: Sprite
grid_view :: Sprite
slots_viewnew :: Sprite
reference_point :: Sprite
mouse_cursor :: Sprite
mouse_cursor_macosnew :: Sprite
mod_categorynew :: Sprite
mod_last_updatednew :: Sprite
mod_downloads_countnew :: Sprite
item_to_be_delivered_symbolnew :: Sprite
rebuild_marknew :: Sprite
any_qualitynew :: Sprite
mod_dependency_arrow :: Sprite
add :: Sprite
add_whitenew :: Sprite
clone :: Sprite
go_to_arrow :: Sprite
pause :: Sprite
speed_down :: Sprite
speed_up :: Sprite
editor_speed_down :: Sprite
editor_pause :: Sprite
editor_play :: Sprite
editor_speed_up :: Sprite
tick_once :: Sprite
tick_sixty :: Sprite
tick_custom :: Sprite
search_icon :: Sprite
too_far :: Sprite
shoot_cursor_green :: Sprite
shoot_cursor_red :: Sprite
electricity_icon :: Sprite
lightning_warning_iconnew :: Sprite
fuel_icon :: Sprite
ammo_icon :: Sprite
fluid_icon :: Sprite

The sprite will be drawn on top of fluid turrets that are out of fluid ammunition and don't have FluidTurretPrototype::out_of_ammo_alert_icon set.

The sprite will be drawn on top of fluid turrets that are out of fluid ammunition and don't have FluidTurretPrototype::out_of_ammo_alert_icon set.

warning_icon :: Sprite
danger_icon :: Sprite
destroyed_icon :: Sprite
recharge_icon :: Sprite
no_path_iconnew :: Sprite
destination_full_iconnew :: Sprite
too_far_from_roboport_icon :: Sprite
pump_cannot_connect_icon :: Sprite
not_enough_repair_packs_icon :: Sprite
not_enough_construction_robots_icon :: Sprite
no_building_material_icon :: Sprite
no_storage_space_icon :: Sprite
no_platform_storage_space_iconnew :: Sprite
asteroid_collector_path_blocked_iconnew :: Sprite
unclaimed_cargo_iconnew :: Sprite
no_roboport_storage_space_iconnew :: Sprite
cargo_bay_not_connected_iconnew :: Sprite
frozen_iconnew :: Sprite
pipeline_disabled_iconnew :: Sprite
electricity_icon_unplugged :: Sprite
tooltip_category_spoilablenew :: Sprite
resources_depleted_iconnew :: Sprite
game_stopped_visualization :: Sprite
health_bar_green_pip :: Sprite
health_bar_yellow_pip :: Sprite
health_bar_red_pip :: Sprite
ghost_bar_pip :: Sprite
bar_gray_pip :: Sprite
shield_bar_pip :: Sprite
hand :: Sprite
hand_black :: Sprite
entity_info_dark_background :: Sprite
medium_gui_arrow :: Sprite
small_gui_arrow :: Sprite
light_medium :: Sprite
light_small :: Sprite
light_cone :: Sprite
color_effect :: Sprite
clock :: Sprite
default_ammo_damage_modifier_icon :: Sprite
default_gun_speed_modifier_icon :: Sprite
default_turret_attack_modifier_icon :: Sprite
hint_arrow_up :: Sprite
hint_arrow_down :: Sprite
hint_arrow_right :: Sprite
hint_arrow_left :: Sprite
fluid_indication_arrow :: Sprite
fluid_indication_arrow_both_ways :: Sprite
heat_exchange_indication :: Sprite
indication_arrow :: Sprite
rail_planner_indication_arrow :: Sprite
rail_planner_indication_arrow_anchorednew :: Sprite
rail_planner_indication_arrow_too_far :: Sprite
rail_path_not_possible :: Sprite
indication_line :: Sprite
short_indication_line :: Sprite
short_indication_line_green :: Sprite
empty_module_slotnew :: Sprite
empty_armor_slotnew :: Sprite
empty_gun_slotnew :: Sprite
empty_ammo_slotnew :: Sprite
empty_robot_slotnew :: Sprite
empty_robot_material_slotnew :: Sprite
empty_inserter_hand_slotnew :: Sprite
empty_trash_slotnew :: Sprite
empty_drop_cargo_slotnew :: Sprite
upgrade_blueprint :: Sprite
slot :: Sprite
equipment_slot :: Sprite
equipment_collision :: Sprite
battery :: Sprite
green_circle :: Sprite
green_dot :: Sprite
robot_slot :: Sprite
set_bar_slot :: Sprite
missing_icon :: Sprite
deconstruction_mark :: Sprite
buildability_collisionnew :: Sprite
buildability_elevated_collision_linenew :: Sprite
buildability_elevated_collision_topnew :: Sprite
buildability_elevated_collision_bottomnew :: Sprite
buildability_collision_elevatednew :: Sprite
upgrade_mark :: Sprite
confirm_slot :: Sprite
export_slot :: Sprite
import_slot :: Sprite
none_editor_icon :: Sprite
cable_editor_icon :: Sprite
tile_editor_icon :: Sprite
decorative_editor_icon :: Sprite
asteroid_chunk_editor_iconnew :: Sprite
resource_editor_icon :: Sprite
entity_editor_icon :: Sprite
item_editor_icon :: Sprite
force_editor_icon :: Sprite
clone_editor_icon :: Sprite
scripting_editor_icon :: Sprite
paint_bucket_icon :: Sprite
surface_editor_icon :: Sprite
time_editor_icon :: Sprite
cliff_editor_icon :: Sprite
brush_icon :: Sprite
spray_icon :: Sprite
cursor_icon :: Sprite
area_icon :: Sprite
line_icon :: Sprite
variations_tool_icon :: Sprite
lua_snippet_tool_icon :: Sprite
editor_selection :: Sprite
brush_square_shape :: Sprite
brush_circle_shape :: Sprite
player_force_icon :: Sprite
neutral_force_icon :: Sprite
enemy_force_icon :: Sprite
nature_icon :: Sprite
no_nature_icon :: Sprite
multiplayer_waiting_icon :: Sprite
spawn_flag :: Sprite
questionmark :: Sprite
copper_wire :: Sprite
green_wire :: Sprite
red_wire :: Sprite
copper_wire_highlightnew :: Sprite
green_wire_highlightnew :: Sprite
red_wire_highlightnew :: Sprite
wire_shadow :: Sprite
and_or :: Sprite
left_arrow :: Sprite
right_arrow :: Sprite
down_arrow :: Sprite
enter :: Sprite
move_tagnew :: Sprite
side_menu_blueprint_library_icon :: Sprite
side_menu_production_icon :: Sprite
side_menu_bonus_icon :: Sprite
side_menu_tutorials_icon :: Sprite
side_menu_factoriopedia_iconnew :: Sprite
side_menu_train_icon :: Sprite
side_menu_achievements_icon :: Sprite
side_menu_menu_icon :: Sprite
side_menu_map_icon :: Sprite
side_menu_space_platforms_iconnew :: Sprite
side_menu_technology_iconnew :: Sprite
side_menu_logistic_networks_iconnew :: Sprite
side_menu_players_iconnew :: Sprite
circuit_network_panelnew :: Sprite
logistic_network_panel_white :: Sprite
logistic_network_panel_black :: Sprite
rename_iconnew :: Sprite
achievement_warningnew :: Sprite
achievement_labelnew :: Sprite
achievement_label_completednew :: Sprite
achievement_label_failed :: Sprite
rail_signal_placement_indicator :: Sprite
train_stop_placement_indicator :: Sprite
rail_support_placement_indicatornew :: Sprite
placement_indicator_leg :: Sprite
grey_rail_signal_placement_indicator :: Sprite
grey_placement_indicator_leg :: Sprite
logistic_radius_visualization :: Sprite
construction_radius_visualization :: Sprite
track_button :: Sprite
track_button_whitenew :: Sprite
show_logistics_network_in_map_view :: Sprite
show_electric_network_in_map_view :: Sprite
show_turret_range_in_map_view :: Sprite
show_train_station_names_in_map_view :: Sprite
show_player_names_in_map_view :: Sprite
show_tags_in_map_view :: Sprite
show_worker_robots_in_map_view :: Sprite
show_rail_signal_states_in_map_view :: Sprite
show_recipe_icons_in_map_view :: Sprite
show_pipelines_in_map_viewnew :: Sprite
train_stop_in_map_view :: Sprite
train_stop_disabled_in_map_view :: Sprite
train_stop_full_in_map_view :: Sprite
custom_tag_in_map_view :: Sprite
covered_chunk :: Sprite
white_square :: Sprite
white_square_iconnew :: Sprite
white_mask :: Sprite
crafting_machine_recipe_not_unlocked :: Sprite
filter_blacklistnew :: Sprite
gps_map_icon :: Sprite
custom_tag_icon :: Sprite
space_age_iconnew :: Sprite
tip_iconnew :: Sprite
underground_remove_belts :: Sprite
max_distance_underground_remove_beltsnew :: Sprite
underground_remove_pipes :: Sprite
underground_pipe_connection :: Sprite
ghost_cursor :: Sprite
tile_ghost_cursor :: Sprite
force_ghost_cursornew :: Sprite
force_tile_ghost_cursornew :: Sprite
cross_select :: Sprite
crosshairnew :: Sprite
expand :: Sprite
collapse :: Sprite
status_working :: Sprite
status_not_working :: Sprite
status_yellow :: Sprite
status_bluenew :: Sprite
status_inactivenew :: Sprite
gradient :: Sprite
output_console_gradient :: Sprite
select_icon_white :: Sprite
select_icon_black :: Sprite
notification :: Sprite
alert_arrow :: Sprite
pin_arrownew :: Sprite
pin_centernew :: Sprite
technology_white :: Sprite
feedbacknew :: Sprite
sort_by_namenew :: Sprite
sort_by_timenew :: Sprite
parametrisenew :: Sprite
fluid_visualization_connectionnew :: Sprite
fluid_visualization_connection_both_waysnew :: Sprite
fluid_visualization_connection_undergroundnew :: Sprite
fluid_visualization_extent_arrownew :: Sprite
starmap_platform_movingnew :: Sprite
starmap_platform_moving_hoverednew :: Sprite
starmap_platform_moving_clickednew :: Sprite
starmap_platform_stoppednew :: Sprite
starmap_platform_stopped_hoverednew :: Sprite
starmap_platform_stopped_clickednew :: Sprite
starmap_platform_stackednew :: Sprite
starmap_platform_stacked_hoverednew :: Sprite
starmap_platform_stacked_clickednew :: Sprite
starmap_starnew :: Sprite
controller_joycon_a :: Sprite
controller_joycon_b :: Sprite
controller_joycon_x :: Sprite
controller_joycon_y :: Sprite
controller_joycon_back :: Sprite
controller_joycon_start :: Sprite
controller_joycon_leftstick :: Sprite
controller_joycon_rightstick :: Sprite
controller_joycon_leftshoulder :: Sprite
controller_joycon_rightshoulder :: Sprite
controller_joycon_dpup :: Sprite
controller_joycon_dpdown :: Sprite
controller_joycon_dpleft :: Sprite
controller_joycon_dpright :: Sprite
controller_joycon_paddle1 :: Sprite
controller_joycon_paddle2 :: Sprite
controller_joycon_paddle3 :: Sprite
controller_joycon_paddle4 :: Sprite
controller_joycon_righttrigger :: Sprite
controller_joycon_lefttrigger :: Sprite
controller_joycon_left_stick :: Sprite
controller_joycon_right_stick :: Sprite
controller_joycon_black_a :: Sprite
controller_joycon_black_b :: Sprite
controller_joycon_black_x :: Sprite
controller_joycon_black_y :: Sprite
controller_joycon_black_back :: Sprite
controller_joycon_black_start :: Sprite
controller_joycon_black_leftstick :: Sprite
controller_joycon_black_rightstick :: Sprite
controller_joycon_black_leftshoulder :: Sprite
controller_joycon_black_rightshoulder :: Sprite
controller_joycon_black_dpup :: Sprite
controller_joycon_black_dpdown :: Sprite
controller_joycon_black_dpleft :: Sprite
controller_joycon_black_dpright :: Sprite
controller_joycon_black_paddle1 :: Sprite
controller_joycon_black_paddle2 :: Sprite
controller_joycon_black_paddle3 :: Sprite
controller_joycon_black_paddle4 :: Sprite
controller_joycon_black_righttrigger :: Sprite
controller_joycon_black_lefttrigger :: Sprite
controller_joycon_black_left_stick :: Sprite
controller_joycon_black_right_stick :: Sprite
controller_xbox_a :: Sprite
controller_xbox_b :: Sprite
controller_xbox_x :: Sprite
controller_xbox_y :: Sprite
controller_xbox_back :: Sprite
controller_xbox_start :: Sprite
controller_xbox_leftstick :: Sprite
controller_xbox_rightstick :: Sprite
controller_xbox_leftshoulder :: Sprite
controller_xbox_rightshoulder :: Sprite
controller_xbox_dpup :: Sprite
controller_xbox_dpdown :: Sprite
controller_xbox_dpleft :: Sprite
controller_xbox_dpright :: Sprite
controller_xbox_righttrigger :: Sprite
controller_xbox_lefttrigger :: Sprite
controller_xbox_left_stick :: Sprite
controller_xbox_right_stick :: Sprite
controller_xbox_black_a :: Sprite
controller_xbox_black_b :: Sprite
controller_xbox_black_x :: Sprite
controller_xbox_black_y :: Sprite
controller_xbox_black_back :: Sprite
controller_xbox_black_start :: Sprite
controller_xbox_black_leftstick :: Sprite
controller_xbox_black_rightstick :: Sprite
controller_xbox_black_leftshoulder :: Sprite
controller_xbox_black_rightshoulder :: Sprite
controller_xbox_black_dpup :: Sprite
controller_xbox_black_dpdown :: Sprite
controller_xbox_black_dpleft :: Sprite
controller_xbox_black_dpright :: Sprite
controller_xbox_black_righttrigger :: Sprite
controller_xbox_black_lefttrigger :: Sprite
controller_xbox_black_left_stick :: Sprite
controller_xbox_black_right_stick :: Sprite
controller_ps_a :: Sprite
controller_ps_b :: Sprite
controller_ps_x :: Sprite
controller_ps_y :: Sprite
controller_ps_back :: Sprite
controller_ps_start :: Sprite
controller_ps_leftstick :: Sprite
controller_ps_rightstick :: Sprite
controller_ps_leftshoulder :: Sprite
controller_ps_rightshoulder :: Sprite
controller_ps_dpup :: Sprite
controller_ps_dpdown :: Sprite
controller_ps_dpleft :: Sprite
controller_ps_dpright :: Sprite
controller_ps_righttrigger :: Sprite
controller_ps_lefttrigger :: Sprite
controller_ps_left_stick :: Sprite
controller_ps_right_stick :: Sprite
controller_ps_black_a :: Sprite
controller_ps_black_b :: Sprite
controller_ps_black_x :: Sprite
controller_ps_black_y :: Sprite
controller_ps_black_back :: Sprite
controller_ps_black_start :: Sprite
controller_ps_black_leftstick :: Sprite
controller_ps_black_rightstick :: Sprite
controller_ps_black_leftshoulder :: Sprite
controller_ps_black_rightshoulder :: Sprite
controller_ps_black_dpup :: Sprite
controller_ps_black_dpdown :: Sprite
controller_ps_black_dpleft :: Sprite
controller_ps_black_dpright :: Sprite
controller_ps_black_righttrigger :: Sprite
controller_ps_black_lefttrigger :: Sprite
controller_ps_black_left_stick :: Sprite
controller_ps_black_right_stick :: Sprite
controller_steamdeck_a :: Sprite
controller_steamdeck_b :: Sprite
controller_steamdeck_x :: Sprite
controller_steamdeck_y :: Sprite
controller_steamdeck_back :: Sprite
controller_steamdeck_start :: Sprite
controller_steamdeck_leftstick :: Sprite
controller_steamdeck_rightstick :: Sprite
controller_steamdeck_leftshoulder :: Sprite
controller_steamdeck_rightshoulder :: Sprite
controller_steamdeck_dpup :: Sprite
controller_steamdeck_dpdown :: Sprite
controller_steamdeck_dpleft :: Sprite
controller_steamdeck_dpright :: Sprite
controller_steamdeck_paddle1 :: Sprite
controller_steamdeck_paddle2 :: Sprite
controller_steamdeck_paddle3 :: Sprite
controller_steamdeck_paddle4 :: Sprite
controller_steamdeck_righttrigger :: Sprite
controller_steamdeck_lefttrigger :: Sprite
controller_steamdeck_left_stick :: Sprite
controller_steamdeck_right_stick :: Sprite
controller_steamdeck_black_a :: Sprite
controller_steamdeck_black_b :: Sprite
controller_steamdeck_black_x :: Sprite
controller_steamdeck_black_y :: Sprite
controller_steamdeck_black_back :: Sprite
controller_steamdeck_black_start :: Sprite
controller_steamdeck_black_leftstick :: Sprite
controller_steamdeck_black_rightstick :: Sprite
controller_steamdeck_black_leftshoulder :: Sprite
controller_steamdeck_black_rightshoulder :: Sprite
controller_steamdeck_black_dpup :: Sprite
controller_steamdeck_black_dpdown :: Sprite
controller_steamdeck_black_dpleft :: Sprite
controller_steamdeck_black_dpright :: Sprite
controller_steamdeck_black_paddle1 :: Sprite
controller_steamdeck_black_paddle2 :: Sprite
controller_steamdeck_black_paddle3 :: Sprite
controller_steamdeck_black_paddle4 :: Sprite
controller_steamdeck_black_righttrigger :: Sprite
controller_steamdeck_black_lefttrigger :: Sprite
controller_steamdeck_black_left_stick :: Sprite
controller_steamdeck_black_right_stick :: Sprite
clouds :: Animation
arrow_button :: Animation
explosion_chart_visualization :: Animation
refresh_white :: Animation
navmesh_pending_iconnew :: Animation
inserter_stack_size_bonus_modifier_icon :: Sprite
inserter_stack_size_bonus_modifier_constant optional :: Sprite
bulk_inserter_capacity_bonus_modifier_iconnew :: Sprite
bulk_inserter_capacity_bonus_modifier_constantnew optional :: Sprite
laboratory_speed_modifier_icon :: Sprite
laboratory_speed_modifier_constant optional :: Sprite
character_logistic_trash_slots_modifier_icon :: Sprite
character_logistic_trash_slots_modifier_constant optional :: Sprite
maximum_following_robots_count_modifier_icon :: Sprite
maximum_following_robots_count_modifier_constant optional :: Sprite
worker_robot_speed_modifier_icon :: Sprite
worker_robot_speed_modifier_constant optional :: Sprite
worker_robot_storage_modifier_icon :: Sprite
worker_robot_storage_modifier_constant optional :: Sprite
create_ghost_on_entity_death_modifier_iconnew :: Sprite
create_ghost_on_entity_death_modifier_constantnew optional :: Sprite
turret_attack_modifier_icon :: Sprite
turret_attack_modifier_constant optional :: Sprite
ammo_damage_modifier_icon :: Sprite
ammo_damage_modifier_constant optional :: Sprite
give_item_modifier_icon :: Sprite
give_item_modifier_constant optional :: Sprite
gun_speed_modifier_icon :: Sprite
gun_speed_modifier_constant optional :: Sprite
unlock_recipe_modifier_icon :: Sprite
unlock_recipe_modifier_constant optional :: Sprite
character_crafting_speed_modifier_icon :: Sprite
character_crafting_speed_modifier_constant optional :: Sprite
character_mining_speed_modifier_icon :: Sprite
character_mining_speed_modifier_constant optional :: Sprite
character_running_speed_modifier_icon :: Sprite
character_running_speed_modifier_constant optional :: Sprite
character_build_distance_modifier_icon :: Sprite
character_build_distance_modifier_constant optional :: Sprite
character_item_drop_distance_modifier_icon :: Sprite
character_item_drop_distance_modifier_constant optional :: Sprite
character_reach_distance_modifier_icon :: Sprite
character_reach_distance_modifier_constant optional :: Sprite
character_resource_reach_distance_modifier_icon :: Sprite
character_resource_reach_distance_modifier_constant optional :: Sprite
character_item_pickup_distance_modifier_icon :: Sprite
character_item_pickup_distance_modifier_constant optional :: Sprite
character_loot_pickup_distance_modifier_icon :: Sprite
character_loot_pickup_distance_modifier_constant optional :: Sprite
character_inventory_slots_bonus_modifier_icon :: Sprite
character_inventory_slots_bonus_modifier_constant optional :: Sprite
deconstruction_time_to_live_modifier_icon :: Sprite
deconstruction_time_to_live_modifier_constant optional :: Sprite
max_failed_attempts_per_tick_per_construction_queue_modifier_icon :: Sprite
max_failed_attempts_per_tick_per_construction_queue_modifier_constant optional :: Sprite
max_successful_attempts_per_tick_per_construction_queue_modifier_icon :: Sprite
max_successful_attempts_per_tick_per_construction_queue_modifier_constant optional :: Sprite
character_health_bonus_modifier_icon :: Sprite
character_health_bonus_modifier_constant optional :: Sprite
mining_drill_productivity_bonus_modifier_icon :: Sprite
mining_drill_productivity_bonus_modifier_constant optional :: Sprite
train_braking_force_bonus_modifier_icon :: Sprite
train_braking_force_bonus_modifier_constant optional :: Sprite
worker_robot_battery_modifier_icon :: Sprite
worker_robot_battery_modifier_constant optional :: Sprite
laboratory_productivity_modifier_icon :: Sprite
laboratory_productivity_modifier_constant optional :: Sprite
follower_robot_lifetime_modifier_icon :: Sprite
follower_robot_lifetime_modifier_constant optional :: Sprite
artillery_range_modifier_icon :: Sprite
artillery_range_modifier_constant optional :: Sprite
nothing_modifier_icon :: Sprite
nothing_modifier_constant optional :: Sprite
character_additional_mining_categories_modifier_icon :: Sprite
character_additional_mining_categories_modifier_constant optional :: Sprite
character_logistic_requests_modifier_icon :: Sprite
character_logistic_requests_modifier_constant optional :: Sprite
unlock_space_location_modifier_iconnew :: Sprite
unlock_space_location_modifier_constantnew optional :: Sprite
unlock_quality_modifier_iconnew :: Sprite
unlock_quality_modifier_constantnew optional :: Sprite
unlock_space_platforms_modifier_iconnew :: Sprite
unlock_space_platforms_modifier_constantnew optional :: Sprite
unlock_circuit_network_modifier_iconnew :: Sprite
unlock_circuit_network_modifier_constantnew optional :: Sprite
cargo_landing_pad_count_modifier_iconnew :: Sprite
cargo_landing_pad_count_modifier_constantnew optional :: Sprite
change_recipe_productivity_modifier_iconnew :: Sprite
change_recipe_productivity_modifier_constantnew optional :: Sprite
cliff_deconstruction_enabled_modifier_iconnew :: Sprite
cliff_deconstruction_enabled_modifier_constantnew optional :: Sprite
mining_with_fluid_modifier_iconnew :: Sprite
mining_with_fluid_modifier_constantnew optional :: Sprite
rail_support_on_deep_oil_ocean_modifier_iconnew :: Sprite
rail_support_on_deep_oil_ocean_modifier_constantnew optional :: Sprite
rail_planner_allow_elevated_rails_modifier_iconnew :: Sprite
rail_planner_allow_elevated_rails_modifier_constantnew optional :: Sprite
beacon_distribution_modifier_iconnew :: Sprite
beacon_distribution_modifier_constantnew optional :: Sprite
belt_stack_size_bonus_modifier_iconnew :: Sprite
belt_stack_size_bonus_modifier_constantnew optional :: Sprite
vehicle_logistics_modifier_iconnew :: Sprite
vehicle_logistics_modifier_constantnew optional :: Sprite

Inherited from PrototypeBase
type :: string

Specifies the kind of prototype this is. [...]

Specifies the kind of prototype this is. [...]

name :: string

Unique textual identification of the prototype. [...]

Unique textual identification of the prototype. [...]

order optional :: Order

Used to order prototypes in inventory, recipes and GUIs. [...]

Used to order prototypes in inventory, recipes and GUIs. [...]

localised_name optional :: LocalisedString

Overwrites the name set in the locale file. [...]

Overwrites the name set in the locale file. [...]

localised_description optional :: LocalisedString

Overwrites the description set in the locale file. [...]

Overwrites the description set in the locale file. [...]

factoriopedia_descriptionnew optional :: LocalisedString

Provides additional description used in factoriopedia.

Provides additional description used in factoriopedia.

subgroupnew optional :: ItemSubGroupID

The name of an ItemSubGroup.

The name of an ItemSubGroup.

hiddennew optional :: bool
hidden_in_factoriopedianew optional :: bool
parameternew optional :: bool

Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function.

Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function.

factoriopedia_simulationnew optional :: SimulationDefinition

The simulation shown when looking at this prototype in the Factoriopedia GUI.

The simulation shown when looking at this prototype in the Factoriopedia GUI.

Properties

cursor_box :: CursorBoxSpecification

CursorBoxSpecification :: struct

Properties

regular :: array[BoxSpecification]

multiplayer_selection :: array[BoxSpecification]

not_allowed :: array[BoxSpecification]

copy :: array[BoxSpecification]

electricity :: array[BoxSpecification]

logistics :: array[BoxSpecification]

pair :: array[BoxSpecification]

train_visualization :: array[BoxSpecification]

blueprint_snap_rectangle :: array[BoxSpecification]

rts_selected :: array[BoxSpecification]

rts_to_be_selected :: array[BoxSpecification]

platform_entity_build_animations :: EntityBuildAnimations optional new

Only present when the Space Age mod is loaded.

EntityBuildAnimations :: struct

A set of animations used when building entities on space platforms. All EntityBuildAnimationPieces must have the same animation speed.

Properties

bookmark :: Sprite

center :: Sprite

check_mark :: Sprite

check_mark_white :: Sprite

check_mark_green :: Sprite

check_mark_dark_green :: Sprite

not_played_yet_green :: Sprite

not_played_yet_dark_green :: Sprite

played_green :: Sprite

played_dark_green :: Sprite

close_fat :: Sprite

close :: Spritenew

close_black :: Sprite

backward_arrow :: Spritenew

backward_arrow_black :: Spritenew

forward_arrow :: Spritenew

forward_arrow_black :: Spritenew

recipe_arrow :: Spritenew

close_map_preview :: Sprite

color_picker :: Sprite

change_recipe :: Sprite

downloading :: Sprite

downloaded :: Sprite

equipment_grid :: Sprite

expand_dots :: Sprite

export :: Sprite

import :: Sprite

map :: Sprite

map_exchange_string :: Sprite

missing_mod_icon :: Sprite

not_available :: Sprite

not_available_black :: Spritenew

play :: Sprite

stop :: Sprite

preset :: Sprite

refresh :: Sprite

reset :: Sprite

reset_white :: Sprite

shuffle :: Sprite

station_name :: Sprite

sync_mods :: Sprite

trash :: Sprite

trash_white :: Sprite

copy :: Sprite

reassign :: Sprite

warning :: Sprite

warning_white :: Sprite

list_view :: Sprite

grid_view :: Sprite

slots_view :: Spritenew

reference_point :: Sprite

mouse_cursor :: Sprite

mouse_cursor_macos :: Spritenew

mod_category :: Spritenew

mod_last_updated :: Spritenew

mod_downloads_count :: Spritenew

item_to_be_delivered_symbol :: Spritenew

rebuild_mark :: Spritenew

any_quality :: Spritenew

mod_dependency_arrow :: Sprite

add :: Sprite

add_white :: Spritenew

clone :: Sprite

go_to_arrow :: Sprite

pause :: Sprite

speed_down :: Sprite

speed_up :: Sprite

editor_speed_down :: Sprite

editor_pause :: Sprite

editor_play :: Sprite

editor_speed_up :: Sprite

tick_once :: Sprite

tick_sixty :: Sprite

tick_custom :: Sprite

search_icon :: Sprite

too_far :: Sprite

shoot_cursor_green :: Sprite

shoot_cursor_red :: Sprite

electricity_icon :: Sprite

lightning_warning_icon :: Spritenew

fuel_icon :: Sprite

ammo_icon :: Sprite

fluid_icon :: Sprite

The sprite will be drawn on top of fluid turrets that are out of fluid ammunition and don't have FluidTurretPrototype::out_of_ammo_alert_icon set.

warning_icon :: Sprite

danger_icon :: Sprite

destroyed_icon :: Sprite

recharge_icon :: Sprite

no_path_icon :: Spritenew

destination_full_icon :: Spritenew

too_far_from_roboport_icon :: Sprite

pump_cannot_connect_icon :: Sprite

not_enough_repair_packs_icon :: Sprite

not_enough_construction_robots_icon :: Sprite

no_building_material_icon :: Sprite

no_storage_space_icon :: Sprite

no_platform_storage_space_icon :: Spritenew

asteroid_collector_path_blocked_icon :: Spritenew

unclaimed_cargo_icon :: Spritenew

no_roboport_storage_space_icon :: Spritenew

cargo_bay_not_connected_icon :: Spritenew

frozen_icon :: Spritenew

pipeline_disabled_icon :: Spritenew

electricity_icon_unplugged :: Sprite

tooltip_category_spoilable :: Spritenew

resources_depleted_icon :: Spritenew

game_stopped_visualization :: Sprite

health_bar_green_pip :: Sprite

health_bar_yellow_pip :: Sprite

health_bar_red_pip :: Sprite

ghost_bar_pip :: Sprite

bar_gray_pip :: Sprite

shield_bar_pip :: Sprite

hand :: Sprite

hand_black :: Sprite

entity_info_dark_background :: Sprite

medium_gui_arrow :: Sprite

small_gui_arrow :: Sprite

light_medium :: Sprite

light_small :: Sprite

light_cone :: Sprite

color_effect :: Sprite

clock :: Sprite

default_ammo_damage_modifier_icon :: Sprite

default_gun_speed_modifier_icon :: Sprite

default_turret_attack_modifier_icon :: Sprite

hint_arrow_up :: Sprite

hint_arrow_down :: Sprite

hint_arrow_right :: Sprite

hint_arrow_left :: Sprite

fluid_indication_arrow :: Sprite

fluid_indication_arrow_both_ways :: Sprite

heat_exchange_indication :: Sprite

indication_arrow :: Sprite

rail_planner_indication_arrow :: Sprite

rail_planner_indication_arrow_anchored :: Spritenew

rail_planner_indication_arrow_too_far :: Sprite

rail_path_not_possible :: Sprite

indication_line :: Sprite

short_indication_line :: Sprite

short_indication_line_green :: Sprite

empty_module_slot :: Spritenew

empty_armor_slot :: Spritenew

empty_gun_slot :: Spritenew

empty_ammo_slot :: Spritenew

empty_robot_slot :: Spritenew

empty_robot_material_slot :: Spritenew

empty_inserter_hand_slot :: Spritenew

empty_trash_slot :: Spritenew

empty_drop_cargo_slot :: Spritenew

upgrade_blueprint :: Sprite

slot :: Sprite

equipment_slot :: Sprite

equipment_collision :: Sprite

battery :: Sprite

green_circle :: Sprite

green_dot :: Sprite

robot_slot :: Sprite

set_bar_slot :: Sprite

missing_icon :: Sprite

deconstruction_mark :: Sprite

buildability_collision :: Spritenew

buildability_elevated_collision_line :: Spritenew

buildability_elevated_collision_top :: Spritenew

buildability_elevated_collision_bottom :: Spritenew

buildability_collision_elevated :: Spritenew

upgrade_mark :: Sprite

confirm_slot :: Sprite

export_slot :: Sprite

import_slot :: Sprite

none_editor_icon :: Sprite

cable_editor_icon :: Sprite

tile_editor_icon :: Sprite

decorative_editor_icon :: Sprite

asteroid_chunk_editor_icon :: Spritenew

resource_editor_icon :: Sprite

entity_editor_icon :: Sprite

item_editor_icon :: Sprite

force_editor_icon :: Sprite

clone_editor_icon :: Sprite

scripting_editor_icon :: Sprite

paint_bucket_icon :: Sprite

surface_editor_icon :: Sprite

time_editor_icon :: Sprite

cliff_editor_icon :: Sprite

brush_icon :: Sprite

spray_icon :: Sprite

cursor_icon :: Sprite

area_icon :: Sprite

line_icon :: Sprite

variations_tool_icon :: Sprite

lua_snippet_tool_icon :: Sprite

editor_selection :: Sprite

brush_square_shape :: Sprite

brush_circle_shape :: Sprite

player_force_icon :: Sprite

neutral_force_icon :: Sprite

enemy_force_icon :: Sprite

nature_icon :: Sprite

no_nature_icon :: Sprite

multiplayer_waiting_icon :: Sprite

spawn_flag :: Sprite

questionmark :: Sprite

copper_wire :: Sprite

green_wire :: Sprite

red_wire :: Sprite

copper_wire_highlight :: Spritenew

green_wire_highlight :: Spritenew

red_wire_highlight :: Spritenew

wire_shadow :: Sprite

and_or :: Sprite

left_arrow :: Sprite

right_arrow :: Sprite

down_arrow :: Sprite

enter :: Sprite

move_tag :: Spritenew

side_menu_blueprint_library_icon :: Sprite

side_menu_production_icon :: Sprite

side_menu_bonus_icon :: Sprite

side_menu_tutorials_icon :: Sprite

side_menu_factoriopedia_icon :: Spritenew

side_menu_train_icon :: Sprite

side_menu_achievements_icon :: Sprite

side_menu_menu_icon :: Sprite

side_menu_map_icon :: Sprite

side_menu_space_platforms_icon :: Spritenew

side_menu_technology_icon :: Spritenew

side_menu_logistic_networks_icon :: Spritenew

side_menu_players_icon :: Spritenew

circuit_network_panel :: Spritenew

logistic_network_panel_white :: Sprite

logistic_network_panel_black :: Sprite

rename_icon :: Spritenew

achievement_warning :: Spritenew

achievement_label :: Spritenew

achievement_label_completed :: Spritenew

achievement_label_failed :: Sprite

rail_signal_placement_indicator :: Sprite

train_stop_placement_indicator :: Sprite

rail_support_placement_indicator :: Spritenew

placement_indicator_leg :: Sprite

grey_rail_signal_placement_indicator :: Sprite

grey_placement_indicator_leg :: Sprite

logistic_radius_visualization :: Sprite

construction_radius_visualization :: Sprite

track_button :: Sprite

track_button_white :: Spritenew

show_logistics_network_in_map_view :: Sprite

show_electric_network_in_map_view :: Sprite

show_turret_range_in_map_view :: Sprite

show_train_station_names_in_map_view :: Sprite

show_player_names_in_map_view :: Sprite

show_tags_in_map_view :: Sprite

show_worker_robots_in_map_view :: Sprite

show_rail_signal_states_in_map_view :: Sprite

show_recipe_icons_in_map_view :: Sprite

show_pipelines_in_map_view :: Spritenew

train_stop_in_map_view :: Sprite

train_stop_disabled_in_map_view :: Sprite

train_stop_full_in_map_view :: Sprite

custom_tag_in_map_view :: Sprite

covered_chunk :: Sprite

white_square :: Sprite

white_square_icon :: Spritenew

white_mask :: Sprite

crafting_machine_recipe_not_unlocked :: Sprite

filter_blacklist :: Spritenew

gps_map_icon :: Sprite

custom_tag_icon :: Sprite

space_age_icon :: Spritenew

tip_icon :: Spritenew

underground_remove_belts :: Sprite

max_distance_underground_remove_belts :: Spritenew

underground_remove_pipes :: Sprite

underground_pipe_connection :: Sprite

ghost_cursor :: Sprite

tile_ghost_cursor :: Sprite

force_ghost_cursor :: Spritenew

force_tile_ghost_cursor :: Spritenew

cross_select :: Sprite

crosshair :: Spritenew

expand :: Sprite

collapse :: Sprite

status_working :: Sprite

status_not_working :: Sprite

status_yellow :: Sprite

status_blue :: Spritenew

status_inactive :: Spritenew

gradient :: Sprite

output_console_gradient :: Sprite

select_icon_white :: Sprite

select_icon_black :: Sprite

notification :: Sprite

alert_arrow :: Sprite

pin_arrow :: Spritenew

pin_center :: Spritenew

technology_white :: Sprite

feedback :: Spritenew

sort_by_name :: Spritenew

sort_by_time :: Spritenew

parametrise :: Spritenew

fluid_visualization_connection :: Spritenew

fluid_visualization_connection_both_ways :: Spritenew

fluid_visualization_connection_underground :: Spritenew

fluid_visualization_extent_arrow :: Spritenew

starmap_platform_moving :: Spritenew

starmap_platform_moving_hovered :: Spritenew

starmap_platform_moving_clicked :: Spritenew

starmap_platform_stopped :: Spritenew

starmap_platform_stopped_hovered :: Spritenew

starmap_platform_stopped_clicked :: Spritenew

starmap_platform_stacked :: Spritenew

starmap_platform_stacked_hovered :: Spritenew

starmap_platform_stacked_clicked :: Spritenew

starmap_star :: Spritenew

controller_joycon_a :: Sprite

controller_joycon_b :: Sprite

controller_joycon_x :: Sprite

controller_joycon_y :: Sprite

controller_joycon_back :: Sprite

controller_joycon_start :: Sprite

controller_joycon_leftstick :: Sprite

controller_joycon_rightstick :: Sprite

controller_joycon_leftshoulder :: Sprite

controller_joycon_rightshoulder :: Sprite

controller_joycon_dpup :: Sprite

controller_joycon_dpdown :: Sprite

controller_joycon_dpleft :: Sprite

controller_joycon_dpright :: Sprite

controller_joycon_paddle1 :: Sprite

controller_joycon_paddle2 :: Sprite

controller_joycon_paddle3 :: Sprite

controller_joycon_paddle4 :: Sprite

controller_joycon_righttrigger :: Sprite

controller_joycon_lefttrigger :: Sprite

controller_joycon_left_stick :: Sprite

controller_joycon_right_stick :: Sprite

controller_joycon_black_a :: Sprite

controller_joycon_black_b :: Sprite

controller_joycon_black_x :: Sprite

controller_joycon_black_y :: Sprite

controller_joycon_black_back :: Sprite

controller_joycon_black_start :: Sprite

controller_joycon_black_leftstick :: Sprite

controller_joycon_black_rightstick :: Sprite

controller_joycon_black_leftshoulder :: Sprite

controller_joycon_black_rightshoulder :: Sprite

controller_joycon_black_dpup :: Sprite

controller_joycon_black_dpdown :: Sprite

controller_joycon_black_dpleft :: Sprite

controller_joycon_black_dpright :: Sprite

controller_joycon_black_paddle1 :: Sprite

controller_joycon_black_paddle2 :: Sprite

controller_joycon_black_paddle3 :: Sprite

controller_joycon_black_paddle4 :: Sprite

controller_joycon_black_righttrigger :: Sprite

controller_joycon_black_lefttrigger :: Sprite

controller_joycon_black_left_stick :: Sprite

controller_joycon_black_right_stick :: Sprite

controller_xbox_a :: Sprite

controller_xbox_b :: Sprite

controller_xbox_x :: Sprite

controller_xbox_y :: Sprite

controller_xbox_back :: Sprite

controller_xbox_start :: Sprite

controller_xbox_leftstick :: Sprite

controller_xbox_rightstick :: Sprite

controller_xbox_leftshoulder :: Sprite

controller_xbox_rightshoulder :: Sprite

controller_xbox_dpup :: Sprite

controller_xbox_dpdown :: Sprite

controller_xbox_dpleft :: Sprite

controller_xbox_dpright :: Sprite

controller_xbox_righttrigger :: Sprite

controller_xbox_lefttrigger :: Sprite

controller_xbox_left_stick :: Sprite

controller_xbox_right_stick :: Sprite

controller_xbox_black_a :: Sprite

controller_xbox_black_b :: Sprite

controller_xbox_black_x :: Sprite

controller_xbox_black_y :: Sprite

controller_xbox_black_back :: Sprite

controller_xbox_black_start :: Sprite

controller_xbox_black_leftstick :: Sprite

controller_xbox_black_rightstick :: Sprite

controller_xbox_black_leftshoulder :: Sprite

controller_xbox_black_rightshoulder :: Sprite

controller_xbox_black_dpup :: Sprite

controller_xbox_black_dpdown :: Sprite

controller_xbox_black_dpleft :: Sprite

controller_xbox_black_dpright :: Sprite

controller_xbox_black_righttrigger :: Sprite

controller_xbox_black_lefttrigger :: Sprite

controller_xbox_black_left_stick :: Sprite

controller_xbox_black_right_stick :: Sprite

controller_ps_a :: Sprite

controller_ps_b :: Sprite

controller_ps_x :: Sprite

controller_ps_y :: Sprite

controller_ps_back :: Sprite

controller_ps_start :: Sprite

controller_ps_leftstick :: Sprite

controller_ps_rightstick :: Sprite

controller_ps_leftshoulder :: Sprite

controller_ps_rightshoulder :: Sprite

controller_ps_dpup :: Sprite

controller_ps_dpdown :: Sprite

controller_ps_dpleft :: Sprite

controller_ps_dpright :: Sprite

controller_ps_righttrigger :: Sprite

controller_ps_lefttrigger :: Sprite

controller_ps_left_stick :: Sprite

controller_ps_right_stick :: Sprite

controller_ps_black_a :: Sprite

controller_ps_black_b :: Sprite

controller_ps_black_x :: Sprite

controller_ps_black_y :: Sprite

controller_ps_black_back :: Sprite

controller_ps_black_start :: Sprite

controller_ps_black_leftstick :: Sprite

controller_ps_black_rightstick :: Sprite

controller_ps_black_leftshoulder :: Sprite

controller_ps_black_rightshoulder :: Sprite

controller_ps_black_dpup :: Sprite

controller_ps_black_dpdown :: Sprite

controller_ps_black_dpleft :: Sprite

controller_ps_black_dpright :: Sprite

controller_ps_black_righttrigger :: Sprite

controller_ps_black_lefttrigger :: Sprite

controller_ps_black_left_stick :: Sprite

controller_ps_black_right_stick :: Sprite

controller_steamdeck_a :: Sprite

controller_steamdeck_b :: Sprite

controller_steamdeck_x :: Sprite

controller_steamdeck_y :: Sprite

controller_steamdeck_back :: Sprite

controller_steamdeck_start :: Sprite

controller_steamdeck_leftstick :: Sprite

controller_steamdeck_rightstick :: Sprite

controller_steamdeck_leftshoulder :: Sprite

controller_steamdeck_rightshoulder :: Sprite

controller_steamdeck_dpup :: Sprite

controller_steamdeck_dpdown :: Sprite

controller_steamdeck_dpleft :: Sprite

controller_steamdeck_dpright :: Sprite

controller_steamdeck_paddle1 :: Sprite

controller_steamdeck_paddle2 :: Sprite

controller_steamdeck_paddle3 :: Sprite

controller_steamdeck_paddle4 :: Sprite

controller_steamdeck_righttrigger :: Sprite

controller_steamdeck_lefttrigger :: Sprite

controller_steamdeck_left_stick :: Sprite

controller_steamdeck_right_stick :: Sprite

controller_steamdeck_black_a :: Sprite

controller_steamdeck_black_b :: Sprite

controller_steamdeck_black_x :: Sprite

controller_steamdeck_black_y :: Sprite

controller_steamdeck_black_back :: Sprite

controller_steamdeck_black_start :: Sprite

controller_steamdeck_black_leftstick :: Sprite

controller_steamdeck_black_rightstick :: Sprite

controller_steamdeck_black_leftshoulder :: Sprite

controller_steamdeck_black_rightshoulder :: Sprite

controller_steamdeck_black_dpup :: Sprite

controller_steamdeck_black_dpdown :: Sprite

controller_steamdeck_black_dpleft :: Sprite

controller_steamdeck_black_dpright :: Sprite

controller_steamdeck_black_paddle1 :: Sprite

controller_steamdeck_black_paddle2 :: Sprite

controller_steamdeck_black_paddle3 :: Sprite

controller_steamdeck_black_paddle4 :: Sprite

controller_steamdeck_black_righttrigger :: Sprite

controller_steamdeck_black_lefttrigger :: Sprite

controller_steamdeck_black_left_stick :: Sprite

controller_steamdeck_black_right_stick :: Sprite

clouds :: Animation

arrow_button :: Animation

explosion_chart_visualization :: Animation

refresh_white :: Animation

inserter_stack_size_bonus_modifier_icon :: Sprite

inserter_stack_size_bonus_modifier_constant :: Sprite optional

bulk_inserter_capacity_bonus_modifier_icon :: Spritenew

bulk_inserter_capacity_bonus_modifier_constant :: Sprite optional new

laboratory_speed_modifier_icon :: Sprite

laboratory_speed_modifier_constant :: Sprite optional

character_logistic_trash_slots_modifier_icon :: Sprite

character_logistic_trash_slots_modifier_constant :: Sprite optional

maximum_following_robots_count_modifier_icon :: Sprite

maximum_following_robots_count_modifier_constant :: Sprite optional

worker_robot_speed_modifier_icon :: Sprite

worker_robot_speed_modifier_constant :: Sprite optional

worker_robot_storage_modifier_icon :: Sprite

worker_robot_storage_modifier_constant :: Sprite optional

create_ghost_on_entity_death_modifier_icon :: Spritenew

create_ghost_on_entity_death_modifier_constant :: Sprite optional new

turret_attack_modifier_icon :: Sprite

turret_attack_modifier_constant :: Sprite optional

ammo_damage_modifier_icon :: Sprite

ammo_damage_modifier_constant :: Sprite optional

give_item_modifier_icon :: Sprite

give_item_modifier_constant :: Sprite optional

gun_speed_modifier_icon :: Sprite

gun_speed_modifier_constant :: Sprite optional

unlock_recipe_modifier_icon :: Sprite

unlock_recipe_modifier_constant :: Sprite optional

character_crafting_speed_modifier_icon :: Sprite

character_crafting_speed_modifier_constant :: Sprite optional

character_mining_speed_modifier_icon :: Sprite

character_mining_speed_modifier_constant :: Sprite optional

character_running_speed_modifier_icon :: Sprite

character_running_speed_modifier_constant :: Sprite optional

character_build_distance_modifier_icon :: Sprite

character_build_distance_modifier_constant :: Sprite optional

character_item_drop_distance_modifier_icon :: Sprite

character_item_drop_distance_modifier_constant :: Sprite optional

character_reach_distance_modifier_icon :: Sprite

character_reach_distance_modifier_constant :: Sprite optional

character_resource_reach_distance_modifier_icon :: Sprite

character_resource_reach_distance_modifier_constant :: Sprite optional

character_item_pickup_distance_modifier_icon :: Sprite

character_item_pickup_distance_modifier_constant :: Sprite optional

character_loot_pickup_distance_modifier_icon :: Sprite

character_loot_pickup_distance_modifier_constant :: Sprite optional

character_inventory_slots_bonus_modifier_icon :: Sprite

character_inventory_slots_bonus_modifier_constant :: Sprite optional

deconstruction_time_to_live_modifier_icon :: Sprite

deconstruction_time_to_live_modifier_constant :: Sprite optional

max_failed_attempts_per_tick_per_construction_queue_modifier_icon :: Sprite

max_failed_attempts_per_tick_per_construction_queue_modifier_constant :: Sprite optional

max_successful_attempts_per_tick_per_construction_queue_modifier_icon :: Sprite

max_successful_attempts_per_tick_per_construction_queue_modifier_constant :: Sprite optional

character_health_bonus_modifier_icon :: Sprite

character_health_bonus_modifier_constant :: Sprite optional

mining_drill_productivity_bonus_modifier_icon :: Sprite

mining_drill_productivity_bonus_modifier_constant :: Sprite optional

train_braking_force_bonus_modifier_icon :: Sprite

train_braking_force_bonus_modifier_constant :: Sprite optional

worker_robot_battery_modifier_icon :: Sprite

worker_robot_battery_modifier_constant :: Sprite optional

laboratory_productivity_modifier_icon :: Sprite

laboratory_productivity_modifier_constant :: Sprite optional

follower_robot_lifetime_modifier_icon :: Sprite

follower_robot_lifetime_modifier_constant :: Sprite optional

artillery_range_modifier_icon :: Sprite

artillery_range_modifier_constant :: Sprite optional

nothing_modifier_icon :: Sprite

nothing_modifier_constant :: Sprite optional

character_additional_mining_categories_modifier_icon :: Sprite

character_additional_mining_categories_modifier_constant :: Sprite optional

character_logistic_requests_modifier_icon :: Sprite

character_logistic_requests_modifier_constant :: Sprite optional

unlock_space_location_modifier_icon :: Spritenew

unlock_space_location_modifier_constant :: Sprite optional new

unlock_quality_modifier_icon :: Spritenew

unlock_quality_modifier_constant :: Sprite optional new

unlock_space_platforms_modifier_icon :: Spritenew

unlock_space_platforms_modifier_constant :: Sprite optional new

unlock_circuit_network_modifier_icon :: Spritenew

unlock_circuit_network_modifier_constant :: Sprite optional new

cargo_landing_pad_count_modifier_icon :: Spritenew

cargo_landing_pad_count_modifier_constant :: Sprite optional new

change_recipe_productivity_modifier_icon :: Spritenew

change_recipe_productivity_modifier_constant :: Sprite optional new

cliff_deconstruction_enabled_modifier_icon :: Spritenew

cliff_deconstruction_enabled_modifier_constant :: Sprite optional new

mining_with_fluid_modifier_icon :: Spritenew

mining_with_fluid_modifier_constant :: Sprite optional new

rail_support_on_deep_oil_ocean_modifier_icon :: Spritenew

rail_support_on_deep_oil_ocean_modifier_constant :: Sprite optional new

rail_planner_allow_elevated_rails_modifier_icon :: Spritenew

rail_planner_allow_elevated_rails_modifier_constant :: Sprite optional new

beacon_distribution_modifier_icon :: Spritenew

beacon_distribution_modifier_constant :: Sprite optional new

belt_stack_size_bonus_modifier_icon :: Spritenew

belt_stack_size_bonus_modifier_constant :: Sprite optional new

vehicle_logistics_modifier_icon :: Spritenew

vehicle_logistics_modifier_constant :: Sprite optional new

Prototypes

Types

Defines