ProcessionTimeline :: struct
| duration | :: MapTick | The time to play this cutscene regardless of individual layer durations. |
The time to play this cutscene regardless of individual layer durations. | ||
| special_action_tick optional | :: MapTick | Time to initiate usage specific actions:
|
Time to initiate usage specific actions:
| ||
| draw_switch_tick optional | :: MapTick | During procession, the pod will at some point start being drawn above the rest of the game:
Notably, LUT override won't be applied until the pod is drawn above the game. |
During procession, the pod will at some point start being drawn above the rest of the game:
Notably, LUT override won't be applied until the pod is drawn above the game. | ||
| intermezzo_min_duration optional | :: MapTick | The real duration of the intermezzo playing will be above this value. |
The real duration of the intermezzo playing will be above this value. | ||
| intermezzo_max_duration optional | :: MapTick | The real duration of the intermezzo playing will be below this value. |
The real duration of the intermezzo playing will be below this value. | ||
| layers | :: array[ProcessionLayer] | |
| audio_events optional | :: array[ProcessionAudioEvent] | |


