ProductionHealthEffect :: struct changed
| producing optional | :: float | |
| not_producing optional | :: float | |
| damage_typenew optional | :: DamageTypeID | Defaults to "physical" damage. |
Defaults to "physical" damage. | ||

| producing optional | :: float | |
| not_producing optional | :: float | |
| damage_typenew optional | :: DamageTypeID | Defaults to "physical" damage. |
Defaults to "physical" damage. | ||
| damage_typenew optional | :: DamageTypeID | Defaults to "physical" damage. |
Defaults to "physical" damage. | ||
| not_producing optional | :: float | |
| producing optional | :: float | |

Default: 0

Default: 0

Defaults to "physical" damage.

Prototypes
Types
Defines