Factorio Prototype DocsVersion 2.0.20

WaterTileEffectParameters :: struct

Properties

specular_lightness :: Color

foam_color :: Color

foam_color_multiplier :: float

tick_scale :: float

animation_speed :: float

animation_scale :: float or {float, float}

dark_threshold :: float or {float, float}

reflection_threshold :: float or {float, float}

specular_threshold :: float or {float, float}

textures :: array[EffectTexture]

Texture size must be 512x512. Shader variant "water" must have 1 texture, "lava" and "wetland-water" must have 2 textures and "oil" must have 4 textures.

near_zoom :: float optional

Default: 2.0

far_zoom :: float optional

Default: 0.5

shader_variation :: EffectVariation optional

Default: "water"

texture_variations_rows :: uint8 optional

Default: 1

texture_variations_columns :: uint8 optional

Default: 1

secondary_texture_variations_rows :: uint8 optional

Default: 1

secondary_texture_variations_columns :: uint8 optional

Default: 1

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