specular_lightness | :: Color | |
foam_color | :: Color | |
foam_color_multiplier | :: float | |
tick_scale | :: float | |
animation_speed | :: float | |
animation_scale | :: float or {float, float} | |
dark_threshold | :: float or {float, float} | |
reflection_threshold | :: float or {float, float} | |
specular_threshold | :: float or {float, float} | |
textures | :: array[EffectTexture] | Texture size must be 512x512. [...] |
Texture size must be 512x512. [...] | ||
near_zoom optional | :: float | |
far_zoom optional | :: float | |
shader_variation optional | :: EffectVariation | |
texture_variations_rows optional | :: uint8 | |
texture_variations_columns optional | :: uint8 | |
secondary_texture_variations_rows optional | :: uint8 | |
secondary_texture_variations_columns optional | :: uint8 |
animation_scale | :: float or {float, float} | |
animation_speed | :: float | |
dark_threshold | :: float or {float, float} | |
foam_color | :: Color | |
foam_color_multiplier | :: float | |
reflection_threshold | :: float or {float, float} | |
specular_lightness | :: Color | |
specular_threshold | :: float or {float, float} | |
textures | :: array[EffectTexture] | Texture size must be 512x512. [...] |
Texture size must be 512x512. [...] | ||
tick_scale | :: float | |
far_zoom optional | :: float | |
near_zoom optional | :: float | |
secondary_texture_variations_columns optional | :: uint8 | |
secondary_texture_variations_rows optional | :: uint8 | |
shader_variation optional | :: EffectVariation | |
texture_variations_columns optional | :: uint8 | |
texture_variations_rows optional | :: uint8 |
Texture size must be 512x512. Shader variant "water"
must have 1 texture, "lava"
and "wetland-water"
must have 2 textures and "oil"
must have 4 textures.
Default: 2.0
Default: 0.5
Default: "water"
Default: 1
Default: 1
Default: 1
Default: 1