The definition of a evolution and probability weights for a spawnable unit for a EnemySpawnerPrototype.
It can be specified as a table with named or numbered keys, but not a mix of both. If this is specified as a table with numbered keys then the first value is the evolution factor and the second is the spawn weight.
evolution_factor | :: double | |
spawn_weight | :: double | Must be |
Must be |
evolution_factor | :: double | |
spawn_weight | :: double | Must be |
Must be |