Factorio Prototype DocsVersion 2.0.15

BoilerPictures :: struct

Properties

structure :: Animation
patch optional :: Sprite

Drawn above the structure, in the "higher-object-under" RenderLayer. [...]

Drawn above the structure, in the "higher-object-under" RenderLayer. [...]

fire optional :: Animation

Animation that is drawn on top of the structure when burning_cooldown is larger than 1. [...]

Animation that is drawn on top of the structure when burning_cooldown is larger than 1. [...]

fire_glow optional :: Animation

Animation that is drawn on top of the structure when burning_cooldown is larger than 1. [...]

Animation that is drawn on top of the structure when burning_cooldown is larger than 1. [...]

Properties

structure :: Animation

patch :: Sprite optional

Drawn above the structure, in the "higher-object-under" RenderLayer. May be useful to correct problems with neighboring pipes overlapping the structure graphics.

fire :: Animation optional

Animation that is drawn on top of the structure when burning_cooldown is larger than 1. The animation alpha can be controlled by the energy source light intensity, depending on fire_flicker_enabled.

The secondary draw order of this is higher than the secondary draw order of fire_glow, so this is drawn above fire_glow.

fire_glow :: Animation optional

Animation that is drawn on top of the structure when burning_cooldown is larger than 1. The animation alpha can be controlled by the energy source light intensity, depending on fire_glow_flicker_enabled.

The secondary draw order of this is lower than the secondary draw order of fire, so this is drawn below fire.

Prototypes

Types

Defines