
| Inherits from TriggerEffectItem |
| type | :: "destroy-cliffs" | |
| radius | :: float | |
| explosion_at_trigger optional | :: EntityID | Entity created at trigger location every time trigger executes. |
Entity created at trigger location every time trigger executes. | ||
| explosion_at_cliff optional | :: EntityID | Entity created at cliff location when a cliff is destroyed. |
Entity created at cliff location when a cliff is destroyed. | ||
| repeat_count optional | :: uint16 | |
| repeat_count_deviation optional | :: uint16 | |
| probability optional | :: float | Must be greater than |
Must be greater than | ||
| affects_target optional | :: boolean | |
| show_in_tooltip optional | :: boolean | |
| damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] | ||
| radius | :: float | |
| type | :: "destroy-cliffs" | |
| explosion_at_cliff optional | :: EntityID | Entity created at cliff location when a cliff is destroyed. |
Entity created at cliff location when a cliff is destroyed. | ||
| explosion_at_trigger optional | :: EntityID | Entity created at trigger location every time trigger executes. |
Entity created at trigger location every time trigger executes. | ||
| affects_target optional | :: boolean | |
| damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] | ||
| probability optional | :: float | Must be greater than |
Must be greater than | ||
| repeat_count optional | :: uint16 | |
| repeat_count_deviation optional | :: uint16 | |
| show_in_tooltip optional | :: boolean | |


Entity created at trigger location every time trigger executes.

Entity created at cliff location when a cliff is destroyed.

Prototypes
Types
Defines