type | :: "pod-opacity" | |
lut | :: ColorLookupTable | |
frames | :: array[PodOpacityProcessionBezierControlPoint] | Default values if unspecified:
|
Default values if unspecified:
|
frames | :: array[PodOpacityProcessionBezierControlPoint] | Default values if unspecified:
|
Default values if unspecified:
| ||
lut | :: ColorLookupTable | |
type | :: "pod-opacity" |
Default values if unspecified:
cutscene_opacity : 1.0
outside_opacity : 1.0
lut_blend : 0.0
environment_volume : 1.0
environment_muffle_intensity : 0.0
One frame in time for a Bezier interpolation.
Mandatory if cutscene_opacity
or outside_opacity
is defined.
cutscene_opacity
and cutscene_opacity_t
interpolate a double smoothly over time.
Bidirectional tangent at the given timestamp.
outside_opacity
and outside_opacity_t
interpolate a double smoothly over time.
Bidirectional tangent at the given timestamp.
lut_blend
and lut_blend_t
interpolate a double smoothly over time.
LUT won't be overridden however, until the pod is drawn above the game via draw_switch_tick
.
Bidirectional tangent at the given timestamp.