
This prototype is used for receiving an achievement when the player produces energy by entity.
| Inherits from AchievementPrototype « Prototype « PrototypeBase | 
| entity | :: EntityID | This entity is needed to produce energy, for the player to complete the achievement. | 
| This entity is needed to produce energy, for the player to complete the achievement. | ||
| consumed_condition optional | :: ItemIDFilter | This item need to be consumed before gaining the achievement. | 
| This item need to be consumed before gaining the achievement. | ||
| produced_condition optional | :: ItemIDFilter | This item needs to be produced before gaining the achievement. | 
| This item needs to be produced before gaining the achievement. | ||
| required_to_build optional | :: EntityID | This item need to be built before gaining the achievement. | 
| This item need to be built before gaining the achievement. | ||
| icons optional | :: array[IconData] | Can't be an empty array. | 
| Can't be an empty array. | ||
| icon optional | :: FileName | Path to the icon file. [...] | 
| Path to the icon file. [...] | ||
| icon_size optional | :: SpriteSizeType | The size of the square icon, in pixels. [...] | 
| The size of the square icon, in pixels. [...] | ||
| steam_stats_name optional | :: string | Unusable by mods, as this refers to unlocking the achievement through Steam. | 
| Unusable by mods, as this refers to unlocking the achievement through Steam. | ||
| allowed_without_fight optional | :: boolean | If this is set to  | 
| If this is set to  | ||
| factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] | 
| The ID type corresponding to the prototype that inherits from this. [...] | ||
| custom_tooltip_fields optional | :: array[CustomTooltipField] | Allows to add extra description items to the tooltip and Factoriopedia. | 
| Allows to add extra description items to the tooltip and Factoriopedia. | ||
| type | :: string | Specifies the kind of prototype this is. [...] | 
| Specifies the kind of prototype this is. [...] | ||
| name | :: string | Unique textual identification of the prototype. [...] | 
| Unique textual identification of the prototype. [...] | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] | 
| Used to order prototypes in inventory, recipes and GUIs. [...] | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] | 
| Overwrites the name set in the locale file. [...] | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] | 
| Overwrites the description set in the locale file. [...] | ||
| factoriopedia_description optional | :: LocalisedString | Provides additional description used in factoriopedia. | 
| Provides additional description used in factoriopedia. | ||
| subgroup optional | :: ItemSubGroupID | The name of an ItemSubGroup. | 
| The name of an ItemSubGroup. | ||
| hidden optional | :: boolean | |
| hidden_in_factoriopedia optional | :: boolean | |
| parameter optional | :: boolean | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | 
| Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
| factoriopedia_simulation optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. | 
| The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||
| entity | :: EntityID | This entity is needed to produce energy, for the player to complete the achievement. | 
| This entity is needed to produce energy, for the player to complete the achievement. | ||
| consumed_condition optional | :: ItemIDFilter | This item need to be consumed before gaining the achievement. | 
| This item need to be consumed before gaining the achievement. | ||
| produced_condition optional | :: ItemIDFilter | This item needs to be produced before gaining the achievement. | 
| This item needs to be produced before gaining the achievement. | ||
| required_to_build optional | :: EntityID | This item need to be built before gaining the achievement. | 
| This item need to be built before gaining the achievement. | ||
| allowed_without_fight optional | :: boolean | If this is set to  | 
| If this is set to  | ||
| icon optional | :: FileName | Path to the icon file. [...] | 
| Path to the icon file. [...] | ||
| icon_size optional | :: SpriteSizeType | The size of the square icon, in pixels. [...] | 
| The size of the square icon, in pixels. [...] | ||
| icons optional | :: array[IconData] | Can't be an empty array. | 
| Can't be an empty array. | ||
| steam_stats_name optional | :: string | Unusable by mods, as this refers to unlocking the achievement through Steam. | 
| Unusable by mods, as this refers to unlocking the achievement through Steam. | ||
| custom_tooltip_fields optional | :: array[CustomTooltipField] | Allows to add extra description items to the tooltip and Factoriopedia. | 
| Allows to add extra description items to the tooltip and Factoriopedia. | ||
| factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] | 
| The ID type corresponding to the prototype that inherits from this. [...] | ||
| name | :: string | Unique textual identification of the prototype. [...] | 
| Unique textual identification of the prototype. [...] | ||
| type | :: string | Specifies the kind of prototype this is. [...] | 
| Specifies the kind of prototype this is. [...] | ||
| factoriopedia_description optional | :: LocalisedString | Provides additional description used in factoriopedia. | 
| Provides additional description used in factoriopedia. | ||
| factoriopedia_simulation optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. | 
| The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||
| hidden optional | :: boolean | |
| hidden_in_factoriopedia optional | :: boolean | |
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] | 
| Overwrites the description set in the locale file. [...] | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] | 
| Overwrites the name set in the locale file. [...] | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] | 
| Used to order prototypes in inventory, recipes and GUIs. [...] | ||
| parameter optional | :: boolean | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | 
| Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
| subgroup optional | :: ItemSubGroupID | The name of an ItemSubGroup. | 
| The name of an ItemSubGroup. | ||

This entity is needed to produce energy, for the player to complete the achievement.
entity = "steam-engine"

This item need to be consumed before gaining the achievement.
consumed_condition = "uranium-fuel-cell"

This item needs to be produced before gaining the achievement.

This item need to be built before gaining the achievement.
required_to_build = "nuclear-reactor"

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