ItemID :: stringExample code
Type used in
- AgriculturalTowerPrototype::accepted_seeds
- ArtilleryTurretPrototype::gun
- ArtilleryWagonPrototype::gun
- BurnerEnergySource::initial_fuel
- CarPrototype::guns
- CharacterArmorAnimation::armors
- CharacterCorpsePrototype::armor_picture_mapping
- CliffPrototype::cliff_explosive
- CraftItemTipTrigger::item
- CustomInputPrototype::item_to_spawn
- DontBuildEntityAchievementPrototype::research_with
- DontResearchBeforeResearchingAchievementPrototype::dont_research
- DontResearchBeforeResearchingAchievementPrototype::research_with
- EquipArmorAchievementPrototype::armor
- EquipArmorAchievementPrototype::alternative_armor
- EquipmentGhostPrototype::take_result
- EquipmentPrototype::take_result
- GiveItemModifier::item
- InsertItemTriggerEffectItem::item
- InventoryWithCustomStackSizeSpecification::stack_size_override
- ItemIDFilter::name
- ItemIDFilter
- ItemIngredientPrototype::name
- ItemProductPrototype::name
- ItemPrototype::burnt_result
- ItemPrototype::spoil_result
- ItemToPlace::item
- ItemWithInventoryPrototype::item_filters
- LabPrototype::inputs
- LootItem::item
- MinableProperties::result
- ModuleTransferAchievementPrototype::module
- ModuleTransferTipTrigger::module
- PlaceEquipmentAchievementPrototype::armor
- ResearchIngredient
- ResearchWithSciencePackAchievementPrototype::science_pack
- ResearchWithSciencePackTipTrigger::science_pack
- ShootAchievementPrototype::ammo_type
- ShortcutPrototype::item_to_spawn
- SignalIDConnector::name
- SpiderVehiclePrototype::guns
- UseItemAchievementPrototype::to_use


