Defines how this entity connects to its neighbours
affected_by_direction optional | :: bool | If the connection positions and directions will be affected by entity's direction. |
If the connection positions and directions will be affected by entity's direction. | ||
neighbour_search_distance optional | :: float | Distance by which connection point is shifted along its direction to select a position where neighbor will be searched. |
Distance by which connection point is shifted along its direction to select a position where neighbor will be searched. | ||
connections | :: array[NeighbourConnectableConnectionDefinition] | Definitions of the connection points. |
Definitions of the connection points. |
connections | :: array[NeighbourConnectableConnectionDefinition] | Definitions of the connection points. |
Definitions of the connection points. | ||
affected_by_direction optional | :: bool | If the connection positions and directions will be affected by entity's direction. |
If the connection positions and directions will be affected by entity's direction. | ||
neighbour_search_distance optional | :: float | Distance by which connection point is shifted along its direction to select a position where neighbor will be searched. |
Distance by which connection point is shifted along its direction to select a position where neighbor will be searched. |
Default: true
If the connection positions and directions will be affected by entity's direction.
Default: 0.7
Distance by which connection point is shifted along its direction to select a position where neighbor will be searched.
Definitions of the connection points.