Inherits from TriggerItem |
type | :: "line" | |
range | :: double | |
width | :: double | |
range_effects optional | :: TriggerEffect |
entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
ignore_collision_condition optional | :: bool | |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. | ||
repeat_count optional | :: uint32 | |
probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. |
range | :: double | |
type | :: "line" | |
width | :: double | |
range_effects optional | :: TriggerEffect |
action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. | ||
ignore_collision_condition optional | :: bool | |
probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
repeat_count optional | :: uint32 | |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. |
action =
{
type = "line",
range = 25,
width = 0.5,
range_effects =
{
type = "create-explosion",
entity_name = "railgun-beam"
},
action_delivery =
{
type = "instant",
target_effects =
{
type = "damage",
damage = { amount = 100, type = "physical"}
}
}
}