A floating point number specifying an amount.
For backwards compatibility, MapGenSizes can also be specified as one of the following strings, which will be converted to a number:
Each of the values in a triplet (such as "low", "small", and "poor") are synonymous. In-game the values can be set from 0.166
to 6
via the GUI (respective to the percentages), while 0
is used to disable the autoplace control.
float | Specifying a map gen dimension. |
"none" | equivalent to |
"very-low" | equivalent to |
"very-small" | equivalent to |
"very-poor" | equivalent to |
"low" | equivalent to |
"small" | equivalent to |
"poor" | equivalent to |
"normal" | equivalent to |
"medium" | equivalent to |
"regular" | equivalent to |
"high" | equivalent to |
"big" | equivalent to |
"good" | equivalent to |
"very-high" | equivalent to |
"very-big" | equivalent to |
"very-good" | equivalent to |