Factorio Prototype DocsVersion 1.1.107

AnimationElement :: struct

Properties

render_layer optional :: RenderLayer
secondary_draw_order optional :: int8

Used to determine render order for sprites with the same render_layer in the same position. [...]

Used to determine render order for sprites with the same render_layer in the same position. [...]

draw_as_sprite optional :: bool
draw_as_light optional :: bool
apply_tint optional :: bool
always_draw optional :: bool
animation optional :: Animation

Properties

render_layer :: RenderLayer optional

Default: "object"

secondary_draw_order :: int8 optional

Used to determine render order for sprites with the same render_layer in the same position. Sprites with a higher secondary_draw_order are drawn on top.

draw_as_sprite :: bool optional

Default: true

draw_as_light :: bool optional

Default: false

apply_tint :: bool optional

Default: false

always_draw :: bool optional

Default: true

animation :: Animation optional

Prototypes

Types