render_layer optional | :: RenderLayer | |
secondary_draw_order optional | :: int8 | Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same | ||
apply_tint optional | :: bool | |
always_draw optional | :: bool | |
animation optional | :: Animation |
always_draw optional | :: bool | |
animation optional | :: Animation | |
apply_tint optional | :: bool | |
render_layer optional | :: RenderLayer | |
secondary_draw_order optional | :: int8 | Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same |
Default: "object"
Used to determine render order for sprites with the same render_layer
in the same position. Sprites with a higher secondary_draw_order
are drawn on top.