Factorio Prototype DocsVersion 1.1.107

SpritePriority :: union

This sets the "caching priority" of a sprite, so deciding priority of it being included in VRAM instead of streaming it and is therefore a purely technical value. See here and here. The possible values are listed below.

Union members

"extra-high-no-scale"
"extra-high"
"high"
"medium"
"low"
"very-low"
"no-atlas"

Prototypes

Types