Factorio Prototype DocsVersion 2.0.77

VariableAmbientSoundNextStateItem - Prototype Docs

VariableAmbientSoundNextStateItem :: struct

Properties

state :: string

Name of the state.

Name of the state.

conditions :: VariableAmbientSoundNextStateConditions

Transition to state is possible only if all conditions are met.

Transition to state is possible only if all conditions are met.

Properties

state :: string

Name of the state.

conditions :: VariableAmbientSoundNextStateConditions

Transition to state is possible only if all conditions are met.

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