Factorio Prototype DocsVersion 2.0.24

VariableAmbientSoundNextStateItem :: struct

Properties

state :: string

Name of the state.

Name of the state.

conditions :: VariableAmbientSoundNextStateConditions

Transition to state is possible only if all conditions are met.

Transition to state is possible only if all conditions are met.

Properties

state :: string

Name of the state.

conditions :: VariableAmbientSoundNextStateConditions

Transition to state is possible only if all conditions are met.

Prototypes

Types

Defines