
| Inherits from TriggerItem |
| type | :: "cluster" | |
| cluster_count | :: uint32 | Must be at least |
Must be at least | ||
| distance | :: float | |
| distance_deviation optional | :: float | |
| entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
| collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
| ignore_collision_condition optional | :: boolean | |
| trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. | ||
| repeat_count optional | :: uint32 | |
| probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
| action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
| force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. | ||
| cluster_count | :: uint32 | Must be at least |
Must be at least | ||
| distance | :: float | |
| type | :: "cluster" | |
| distance_deviation optional | :: float | |
| action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
| collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
| entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
| force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. | ||
| ignore_collision_condition optional | :: boolean | |
| probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
| repeat_count optional | :: uint32 | |
| trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. | ||

Must be at least 2.


Default: 0

Prototypes
Types
Defines