Inherits from TriggerItem |
type | :: "cluster" | |
cluster_count | :: uint32 | Must be at least |
Must be at least | ||
distance | :: float | |
distance_deviation optional | :: float |
entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
ignore_collision_condition optional | :: bool | |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. | ||
repeat_count optional | :: uint32 | |
probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. |
cluster_count | :: uint32 | Must be at least |
Must be at least | ||
distance | :: float | |
type | :: "cluster" | |
distance_deviation optional | :: float |
action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. | ||
ignore_collision_condition optional | :: bool | |
probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
repeat_count optional | :: uint32 | |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. |
Must be at least 2
.
Default: 0