Factorio Prototype DocsVersion 2.0.77

ConsumingType - Prototype Docs

ConsumingType :: union Example code

Defines which other inputs a CustomInputPrototype consumes.

Union members

"none"

The associated script event will fire when satisfied and pass through to normal game events.

"game-only"

The associated script event will fire when satisfied and block game events that conflict with the key sequence. Actions that are processed regardless of game paused state cannot be blocked.

Example

consuming = "none"
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