Factorio Prototype DocsVersion 1.1.107

TileEffectDefinition - 'tile-effect'

Used to define the parameters for the water shader.

Prototype limited to 1 total instances.

Properties

type :: "tile-effect"
name :: string

Name of the tile-effect. [...]

Name of the tile-effect. [...]

specular_lightness :: Color
foam_color :: Color
foam_color_multiplier :: float
tick_scale :: float
animation_speed :: float
animation_scale :: float or {float, float}
dark_threshold :: float or {float, float}
reflection_threshold :: float or {float, float}
specular_threshold :: float or {float, float}
texture :: Sprite

Sprite size must be 512x512.

Sprite size must be 512x512.

near_zoom optional :: float
far_zoom optional :: float

Properties

type :: "tile-effect"

name :: string

Name of the tile-effect. Base game uses "water".

specular_lightness :: Color

foam_color :: Color

foam_color_multiplier :: float

tick_scale :: float

animation_speed :: float

animation_scale :: float or {float, float}

dark_threshold :: float or {float, float}

reflection_threshold :: float or {float, float}

specular_threshold :: float or {float, float}

texture :: Sprite

Sprite size must be 512x512.

near_zoom :: float optional

Default: 2.0

far_zoom :: float optional

Default: 0.5

Prototypes

Types