SpiderLegSpecification :: struct
| leg | :: EntityID | Name of a SpiderLegPrototype. |
Name of a SpiderLegPrototype. | ||
| mount_position | :: Vector | Projected offset from the center of the spider's elevated torso to the point where the leg connects to the body of the spider when the spider is facing due north. [...] |
Projected offset from the center of the spider's elevated torso to the point where the leg connects to the body of the spider when the spider is facing due north. [...] | ||
| ground_position | :: Vector | The unprojected offset from the center of the spider's non-elevated torso to the position where the leg touches the ground when the spider is facing due north. [...] |
The unprojected offset from the center of the spider's non-elevated torso to the position where the leg touches the ground when the spider is facing due north. [...] | ||
| leg_hit_the_ground_trigger optional | :: TriggerEffect | Triggers to activate whenever the leg hits the ground, even if the owning spider is actively attacking an entity. [...] |
Triggers to activate whenever the leg hits the ground, even if the owning spider is actively attacking an entity. [...] | ||
| leg_hit_the_ground_when_attacking_trigger optional | :: TriggerEffect | Triggers to activate whenever the leg hits the ground and the owning spider is actively attacking an entity. [...] |
Triggers to activate whenever the leg hits the ground and the owning spider is actively attacking an entity. [...] | ||
| walking_group | :: uint8 | The walking group this leg belongs to. [...] |
The walking group this leg belongs to. [...] | ||


