Factorio Prototype DocsVersion 1.1.107

SmokeSource :: struct

Definition of the smoke of an entity.

Properties

name :: TrivialSmokeID
frequency :: double

Can't be negative, NaN or infinite.

Can't be negative, NaN or infinite.

offset optional :: double
position optional :: Vector
north_position optional :: Vector
east_position optional :: Vector
south_position optional :: Vector
west_position optional :: Vector
deviation optional :: MapPosition
starting_frame_speed optional :: uint16
starting_frame_speed_deviation optional :: double
starting_frame optional :: uint16
starting_frame_deviation optional :: double
slow_down_factor optional :: uint8
height optional :: float
height_deviation optional :: float
starting_vertical_speed optional :: float
starting_vertical_speed_deviation optional :: float
vertical_speed_slowdown optional :: float

A value between 0 and 1.

A value between 0 and 1.

Properties

frequency :: double

Can't be negative, NaN or infinite.

offset :: double optional

Default: 0

position :: Vector optional

north_position :: Vector optional

east_position :: Vector optional

south_position :: Vector optional

west_position :: Vector optional

deviation :: MapPosition optional

starting_frame_speed :: uint16 optional

Default: 0

starting_frame_speed_deviation :: double optional

Default: 0

starting_frame :: uint16 optional

Default: 0

starting_frame_deviation :: double optional

Default: 0

slow_down_factor :: uint8 optional

Default: 1

height :: float optional

Default: 0

height_deviation :: float optional

Default: 0

starting_vertical_speed :: float optional

Default: 0

starting_vertical_speed_deviation :: float optional

Default: 0

vertical_speed_slowdown :: float optional

Default: 0.965

A value between 0 and 1.

Prototypes

Types