Definition of the smoke of an entity.
name | :: TrivialSmokeID | |
frequency | :: float | Number of smokes generated per entity animation cycle (or per tick for some entities). [...] |
Number of smokes generated per entity animation cycle (or per tick for some entities). [...] | ||
offset optional | :: float | Offsets animation cycle, to move at which points of the cycle the smoke gets emitted. |
Offsets animation cycle, to move at which points of the cycle the smoke gets emitted. | ||
position optional | :: Vector | Positional offset of smoke source relative to owner entity position. [...] |
Positional offset of smoke source relative to owner entity position. [...] | ||
has_8_directions optional | :: bool | |
north_position optional | :: Vector | |
north_east_position optional | :: Vector | Only loaded if |
Only loaded if | ||
east_position optional | :: Vector | |
south_east_position optional | :: Vector | Only loaded if |
Only loaded if | ||
south_position optional | :: Vector | |
south_west_position optional | :: Vector | Only loaded if |
Only loaded if | ||
west_position optional | :: Vector | |
north_west_position optional | :: Vector | Only loaded if |
Only loaded if | ||
deviation optional | :: Vector | |
starting_frame optional | :: uint16 | |
starting_frame_deviation optional | :: uint16 | |
height optional | :: float | |
height_deviation optional | :: float | |
starting_vertical_speed optional | :: float | |
starting_vertical_speed_deviation optional | :: float | |
vertical_speed_slowdown optional | :: float | A value between |
A value between |
frequency | :: float | Number of smokes generated per entity animation cycle (or per tick for some entities). [...] |
Number of smokes generated per entity animation cycle (or per tick for some entities). [...] | ||
name | :: TrivialSmokeID | |
deviation optional | :: Vector | |
east_position optional | :: Vector | |
has_8_directions optional | :: bool | |
height optional | :: float | |
height_deviation optional | :: float | |
north_east_position optional | :: Vector | Only loaded if |
Only loaded if | ||
north_position optional | :: Vector | |
north_west_position optional | :: Vector | Only loaded if |
Only loaded if | ||
offset optional | :: float | Offsets animation cycle, to move at which points of the cycle the smoke gets emitted. |
Offsets animation cycle, to move at which points of the cycle the smoke gets emitted. | ||
position optional | :: Vector | Positional offset of smoke source relative to owner entity position. [...] |
Positional offset of smoke source relative to owner entity position. [...] | ||
south_east_position optional | :: Vector | Only loaded if |
Only loaded if | ||
south_position optional | :: Vector | |
south_west_position optional | :: Vector | Only loaded if |
Only loaded if | ||
starting_frame optional | :: uint16 | |
starting_frame_deviation optional | :: uint16 | |
starting_vertical_speed optional | :: float | |
starting_vertical_speed_deviation optional | :: float | |
vertical_speed_slowdown optional | :: float | A value between |
A value between | ||
west_position optional | :: Vector |
Number of smokes generated per entity animation cycle (or per tick for some entities). Can't be negative or infinite.
Default: 0
Offsets animation cycle, to move at which points of the cycle the smoke gets emitted.
Positional offset of smoke source relative to owner entity position. The vector is rotated by orientation of the entity.
If any of north_position
, north_east_position
, east_position
, south_east_position
, south_position
, south_west_position
, west_position
, north_west_position
is defined, position
is used only as default value for directional positions. Orientation of the owner entity will be rounded to 4 or 8 directions and one of the directional positions will be used as the offset instead of position
.
Default: Value of position
Default: Value of position
rotated north-east
Only loaded if has_8_directions
is true
.
Default: Value of position
rotated east
Default: Value of position
rotated south-east
Only loaded if has_8_directions
is true
.
Default: Value of position
rotated south
Default: Value of position
rotated south-west
Only loaded if has_8_directions
is true
.
Default: Value of position
rotated west
Default: Value of position
rotated north-west
Only loaded if has_8_directions
is true
.
Default: 0
Default: 0
Default: 0
Default: 0
Default: 0
Default: 0
Default: 0.965
A value between 0
and 1
.