
| render_layer optional | :: RenderLayer | |
| fadeout optional | :: boolean | |
| synced_fadeout optional | :: boolean | |
| constant_speed optional | :: boolean | Whether the animations are always played at the same speed, not adjusted to the machine speed. |
Whether the animations are always played at the same speed, not adjusted to the machine speed. | ||
| always_draw optional | :: boolean | |
| animated_shift optional | :: boolean | |
| align_to_waypoint optional | :: boolean | |
| mining_drill_scorch_mark optional | :: boolean | |
| secondary_draw_order optional | :: int8 | Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same | ||
| light optional | :: LightDefinition | |
| effect optional | :: "flicker" or "uranium-glow" or "none" | |
| apply_recipe_tint optional | :: "primary" or "secondary" or "tertiary" or "quaternary" or "none" | Used by CraftingMachinePrototype. [...] |
Used by CraftingMachinePrototype. [...] | ||
| apply_tint optional | :: "resource-color" or "input-fluid-base-color" or "input-fluid-flow-color" or "status" or "none" or "visual-state-color" | Used by CraftingMachinePrototype ("status" and "visual-state-color" only) and MiningDrillPrototype. [...] |
Used by CraftingMachinePrototype ("status" and "visual-state-color" only) and MiningDrillPrototype. [...] | ||
| north_animation optional | :: Animation | |
| east_animation optional | :: Animation | |
| south_animation optional | :: Animation | |
| west_animation optional | :: Animation | |
| north_position optional | :: Vector | |
| east_position optional | :: Vector | |
| south_position optional | :: Vector | |
| west_position optional | :: Vector | |
| north_secondary_draw_order optional | :: int8 | |
| east_secondary_draw_order optional | :: int8 | |
| south_secondary_draw_order optional | :: int8 | |
| west_secondary_draw_order optional | :: int8 | |
| north_fog_mask optional | :: FogMaskShapeDefinition | If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. |
If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. | ||
| east_fog_mask optional | :: FogMaskShapeDefinition | If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. |
If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. | ||
| south_fog_mask optional | :: FogMaskShapeDefinition | If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. |
If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. | ||
| west_fog_mask optional | :: FogMaskShapeDefinition | If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. |
If defined, animation in this visualisation layer will be used only as mask for fog effect and will not render in world. | ||
| fog_mask optional | :: FogMaskShapeDefinition | Loaded only if at least one of north_fog_mask, east_fog_mask, south_fog_mask, west_fog_mask is not specified. [...] |
Loaded only if at least one of north_fog_mask, east_fog_mask, south_fog_mask, west_fog_mask is not specified. [...] | ||
| animation optional | :: Animation | |
| draw_in_states optional | :: array[string] | Only loaded if WorkingVisualisations::states is defined in the WorkingVisualisations that loads this. |
Only loaded if WorkingVisualisations::states is defined in the WorkingVisualisations that loads this. | ||
| draw_when_state_filter_matches optional | :: boolean | Only loaded if WorkingVisualisations::states is defined in the WorkingVisualisations that loads this. |
Only loaded if WorkingVisualisations::states is defined in the WorkingVisualisations that loads this. | ||
| enabled_by_name optional | :: boolean | |
| name optional | :: string | |
| enabled_in_animated_shift_during_waypoint_stop optional | :: boolean | |
| enabled_in_animated_shift_during_transition optional | :: boolean | |
| frame_based_on_shift_animation_progress optional | :: boolean | |
| scorch_mark_fade_out_duration optional | :: uint16 | Only loaded, and mandatory if |
Only loaded, and mandatory if | ||
| scorch_mark_lifetime optional | :: uint16 | Only loaded, and mandatory if |
Only loaded, and mandatory if | ||
| scorch_mark_fade_in_frames optional | :: uint8 | Only loaded, and mandatory if |
Only loaded, and mandatory if | ||










"resource-color" or "input-fluid-base-color" or "input-fluid-flow-color" or "status" or "none" or "visual-state-color" optional 



























