Factorio Prototype DocsVersion 1.1.107

TileTransitions :: struct - abstract

Used for TilePrototype graphics.

Children

Properties

side :: TileTransitionSprite

This or side_mask needs to be specified if empty_transitions is not true.

This or side_mask needs to be specified if empty_transitions is not true.

side_mask :: TileTransitionSprite

This or side needs to be specified if empty_transitions is not true.

This or side needs to be specified if empty_transitions is not true.

inner_corner :: TileTransitionSprite

This or inner_corner_mask needs to be specified if empty_transitions is not true.

This or inner_corner_mask needs to be specified if empty_transitions is not true.

inner_corner_mask :: TileTransitionSprite

This or inner_corner needs to be specified if empty_transitions is not true.

This or inner_corner needs to be specified if empty_transitions is not true.

outer_corner :: TileTransitionSprite

This or outer_corner_mask needs to be specified if empty_transitions is not true.

This or outer_corner_mask needs to be specified if empty_transitions is not true.

outer_corner_mask :: TileTransitionSprite

This or outer_corner needs to be specified if empty_transitions is not true.

This or outer_corner needs to be specified if empty_transitions is not true.

empty_transitions optional :: bool
side_background optional :: TileTransitionSprite
side_background_mask optional :: TileTransitionSprite
side_effect_map optional :: TileTransitionSprite
side_weights optional :: array[float]
inner_corner_background optional :: TileTransitionSprite
inner_corner_background_mask optional :: TileTransitionSprite
inner_corner_effect_map optional :: TileTransitionSprite
inner_corner_weights optional :: array[float]
outer_corner_background optional :: TileTransitionSprite
outer_corner_background_mask optional :: TileTransitionSprite
outer_corner_effect_map optional :: TileTransitionSprite
outer_corner_weights optional :: array[float]
u_transition optional :: TileTransitionSprite
u_transition_mask optional :: TileTransitionSprite
u_transition_background optional :: TileTransitionSprite
u_transition_background_mask optional :: TileTransitionSprite
u_transition_effect_map optional :: TileTransitionSprite
u_transition_weights optional :: array[float]
o_transition optional :: TileSprite
o_transition_mask optional :: TileSprite
o_transition_background optional :: TileSprite
o_transition_background_mask optional :: TileSprite
o_transition_effect_map optional :: TileSprite
water_patch optional :: Sprite
effect_mask optional :: Animation
layer optional :: uint8
overlay_layer_group optional :: TileRenderLayer
background_layer_group optional :: TileRenderLayer
overlay_layer_offset optional :: int8
masked_overlay_layer_offset optional :: int8
background_layer_offset optional :: int8
masked_background_layer_offset optional :: int8
apply_effect_color_to_overlay optional :: bool
offset_background_layer_by_tile_layer optional :: bool

Properties

side :: TileTransitionSprite

This or side_mask needs to be specified if empty_transitions is not true.

side_mask :: TileTransitionSprite

This or side needs to be specified if empty_transitions is not true.

inner_corner :: TileTransitionSprite

This or inner_corner_mask needs to be specified if empty_transitions is not true.

inner_corner_mask :: TileTransitionSprite

This or inner_corner needs to be specified if empty_transitions is not true.

outer_corner :: TileTransitionSprite

This or outer_corner_mask needs to be specified if empty_transitions is not true.

outer_corner_mask :: TileTransitionSprite

This or outer_corner needs to be specified if empty_transitions is not true.

empty_transitions :: bool optional

Default: false

side_background :: TileTransitionSprite optional

side_background_mask :: TileTransitionSprite optional

side_effect_map :: TileTransitionSprite optional

side_weights :: array[float] optional

inner_corner_background :: TileTransitionSprite optional

inner_corner_background_mask :: TileTransitionSprite optional

inner_corner_effect_map :: TileTransitionSprite optional

inner_corner_weights :: array[float] optional

outer_corner_background :: TileTransitionSprite optional

outer_corner_background_mask :: TileTransitionSprite optional

outer_corner_effect_map :: TileTransitionSprite optional

outer_corner_weights :: array[float] optional

u_transition :: TileTransitionSprite optional

u_transition_mask :: TileTransitionSprite optional

u_transition_background :: TileTransitionSprite optional

u_transition_background_mask :: TileTransitionSprite optional

u_transition_effect_map :: TileTransitionSprite optional

u_transition_weights :: array[float] optional

o_transition :: TileSprite optional

o_transition_mask :: TileSprite optional

o_transition_background :: TileSprite optional

o_transition_background_mask :: TileSprite optional

o_transition_effect_map :: TileSprite optional

water_patch :: Sprite optional

effect_mask :: Animation optional

layer :: uint8 optional

overlay_layer_group :: TileRenderLayer optional

background_layer_group :: TileRenderLayer optional

overlay_layer_offset :: int8 optional

masked_overlay_layer_offset :: int8 optional

Default: 0

background_layer_offset :: int8 optional

Default: 0

masked_background_layer_offset :: int8 optional

apply_effect_color_to_overlay :: bool optional

Default: false

offset_background_layer_by_tile_layer :: bool optional

Default: false

Prototypes

Types