Factorio Prototype DocsVersion 1.1.107

UtilitySounds - 'utility-sounds'

Sounds used by the game that are not specific to certain prototypes.

Prototype limited to 1 total instances.

Inherits from PrototypeBase

Properties

gui_click :: Sound
list_box_click :: Sound
build_small :: Sound
build_medium :: Sound
build_large :: Sound
cannot_build :: Sound
build_blueprint_small :: Sound
build_blueprint_medium :: Sound
build_blueprint_large :: Sound
deconstruct_small :: Sound
deconstruct_medium :: Sound
deconstruct_big :: Sound
deconstruct_robot :: Sound
rotated_small :: Sound
rotated_medium :: Sound
rotated_big :: Sound
axe_mining_ore :: Sound
mining_wood :: Sound
axe_fighting :: Sound
alert_destroyed :: Sound
console_message :: Sound
scenario_message :: Sound
new_objective :: Sound
game_lost :: Sound
game_won :: Sound
metal_walking_sound :: Sound
research_completed :: Sound
default_manual_repair :: Sound
crafting_finished :: Sound
inventory_click :: Sound
inventory_move :: Sound
clear_cursor :: Sound
armor_insert :: Sound
armor_remove :: Sound
achievement_unlocked :: Sound
wire_connect_pole :: Sound
wire_disconnect :: Sound
wire_pickup :: Sound
tutorial_notice :: Sound
smart_pipette :: Sound
switch_gun :: Sound
picked_up_item :: Sound
blueprint_selection_ended :: Sound
blueprint_selection_started :: Sound
deconstruction_selection_started :: Sound
deconstruction_selection_ended :: Sound
cancel_deconstruction_selection_started :: Sound
cancel_deconstruction_selection_ended :: Sound
upgrade_selection_started :: Sound
upgrade_selection_ended :: Sound
copy_activated :: Sound
cut_activated :: Sound
paste_activated :: Sound
item_deleted :: Sound
entity_settings_pasted :: Sound
entity_settings_copied :: Sound
item_spawned :: Sound
confirm :: Sound
undo :: Sound
drop_item :: Sound
rail_plan_start :: Sound

Inherited from PrototypeBase
type :: string

Specifies the kind of prototype this is. [...]

Specifies the kind of prototype this is. [...]

name :: string

Unique textual identification of the prototype. [...]

Unique textual identification of the prototype. [...]

order optional :: Order

Used to order prototypes in inventory, recipes and GUIs. [...]

Used to order prototypes in inventory, recipes and GUIs. [...]

localised_name optional :: LocalisedString

Overwrites the name set in the locale file. [...]

Overwrites the name set in the locale file. [...]

localised_description optional :: LocalisedString

Overwrites the description set in the locale file. [...]

Overwrites the description set in the locale file. [...]

Properties

gui_click :: Sound

list_box_click :: Sound

build_small :: Sound

build_medium :: Sound

build_large :: Sound

cannot_build :: Sound

build_blueprint_small :: Sound

build_blueprint_medium :: Sound

build_blueprint_large :: Sound

deconstruct_small :: Sound

deconstruct_medium :: Sound

deconstruct_big :: Sound

deconstruct_robot :: Sound

rotated_small :: Sound

rotated_medium :: Sound

rotated_big :: Sound

axe_mining_ore :: Sound

mining_wood :: Sound

axe_fighting :: Sound

alert_destroyed :: Sound

console_message :: Sound

scenario_message :: Sound

new_objective :: Sound

game_lost :: Sound

game_won :: Sound

metal_walking_sound :: Sound

research_completed :: Sound

default_manual_repair :: Sound

crafting_finished :: Sound

inventory_click :: Sound

inventory_move :: Sound

clear_cursor :: Sound

armor_insert :: Sound

armor_remove :: Sound

achievement_unlocked :: Sound

wire_connect_pole :: Sound

wire_disconnect :: Sound

wire_pickup :: Sound

tutorial_notice :: Sound

smart_pipette :: Sound

switch_gun :: Sound

picked_up_item :: Sound

blueprint_selection_ended :: Sound

blueprint_selection_started :: Sound

deconstruction_selection_started :: Sound

deconstruction_selection_ended :: Sound

cancel_deconstruction_selection_started :: Sound

cancel_deconstruction_selection_ended :: Sound

upgrade_selection_started :: Sound

upgrade_selection_ended :: Sound

copy_activated :: Sound

cut_activated :: Sound

paste_activated :: Sound

item_deleted :: Sound

entity_settings_pasted :: Sound

entity_settings_copied :: Sound

item_spawned :: Sound

confirm :: Sound

undo :: Sound

drop_item :: Sound

rail_plan_start :: Sound

Prototypes

Types