Used to specify what type of damage and how much damage something deals.
amount | :: float | |
type | :: DamageTypeID | The type of damage. [...] |
The type of damage. [...] |
amount | :: float | |
type | :: DamageTypeID | The type of damage. [...] |
The type of damage. [...] |
The type of damage. See here for a list of built-in types, and DamageType for creating custom types.