Factorio Prototype DocsVersion 2.0.28

TurretSpecialEffect :: struct

Properties

type :: "mask-by-circle"
center optional :: TurretSpecialEffectCenter
min_radius optional :: float

Only loaded if type is "mask-by-circle".

Only loaded if type is "mask-by-circle".

max_radius optional :: float

Only loaded, and mandatory if type is "mask-by-circle".

Only loaded, and mandatory if type is "mask-by-circle".

falloff optional :: float

Only loaded if type is "mask-by-circle".

Only loaded if type is "mask-by-circle".

attacking_min_radius optional :: float

Only loaded if type is "mask-by-circle".

Only loaded if type is "mask-by-circle".

attacking_max_radius optional :: float

Only loaded if type is "mask-by-circle".

Only loaded if type is "mask-by-circle".

attacking_falloff optional :: float

Only loaded if type is "mask-by-circle".

Only loaded if type is "mask-by-circle".

Properties

type :: "mask-by-circle"

center :: TurretSpecialEffectCenter optional

min_radius :: float optional

Default: 0

Only loaded if type is "mask-by-circle".

max_radius :: float optional

Only loaded, and mandatory if type is "mask-by-circle".

falloff :: float optional

Default: 0

Only loaded if type is "mask-by-circle".

attacking_min_radius :: float optional

Only loaded if type is "mask-by-circle".

attacking_max_radius :: float optional

Only loaded if type is "mask-by-circle".

attacking_falloff :: float optional

Only loaded if type is "mask-by-circle".

Prototypes

Types

Defines