
| has_empty_slot optional | :: boolean | |
| secondary_draw_order optional | :: int8 | Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same | ||
| apply_module_tint optional | :: ModuleTint | Which tint set in ModulePrototype::beacon_tint should be applied to this, if any. |
Which tint set in ModulePrototype::beacon_tint should be applied to this, if any. | ||
| render_layer optional | :: RenderLayer | |
| pictures optional | :: SpriteVariations | |
| apply_module_tint optional | :: ModuleTint | Which tint set in ModulePrototype::beacon_tint should be applied to this, if any. |
Which tint set in ModulePrototype::beacon_tint should be applied to this, if any. | ||
| has_empty_slot optional | :: boolean | |
| pictures optional | :: SpriteVariations | |
| render_layer optional | :: RenderLayer | |
| secondary_draw_order optional | :: int8 | Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same | ||

Default: 0
Used to determine render order for sprites with the same render_layer in the same position. Sprites with a higher secondary_draw_order are drawn on top.

Default: "none"
Which tint set in ModulePrototype::beacon_tint should be applied to this, if any.

Default: "object"


Prototypes
Types
Defines