Factorio.com
|
Forums
|
Wiki
|
Mod Portal
|
API Docs
Prototype
|
Runtime
|
Auxiliary
Factorio Prototype Docs
Version
2.0.24
Home
/
Types
/
ChartUtilityConstants
><
ChartUtilityConstants
:: struct
Properties
default
sorted
copper_wire_color
::
Color
electric_power_pole_color
::
Color
enabled_switch_color
::
Color
disabled_switch_color
::
Color
electric_line_width
::
float
electric_line_minimum_absolute_width
::
float
red_wire_color
::
Color
green_wire_color
::
Color
circuit_network_member_color
::
Color
turret_range_color
::
Color
artillery_range_color
::
Color
default_friendly_color
::
Color
default_enemy_color
::
Color
default_enemy_territory_color
::
Color
rail_color
::
Color
elevated_rail_color
::
Color
rail_ramp_color
::
Color
entity_ghost_color
::
Color
tile_ghost_color
::
Color
vehicle_outer_color
::
Color
vehicle_outer_color_selected
::
Color
vehicle_inner_color
::
Color
vehicle_wagon_connection_color
::
Color
resource_outline_selection_color
::
Color
chart_train_stop_text_color
::
Color
chart_train_stop_disabled_text_color
::
Color
chart_train_stop_full_text_color
::
Color
red_signal_color
::
Color
green_signal_color
::
Color
blue_signal_color
::
Color
yellow_signal_color
::
Color
chart_deconstruct_tint
::
Color
chart_deconstruct_active_color
::
Color
chart_player_circle_size
::
float
default_friendly_color_by_type
optional
:: dictionary[
string
→
Color
]
The strings are entity types.
The strings are entity types.
default_color_by_type
optional
:: dictionary[
string
→
Color
]
The strings are entity types.
The strings are entity types.
explosion_visualization_duration
::
uint32
train_path_color
::
Color
train_preview_path_outline_color
::
Color
train_current_path_outline_color
::
Color
chart_logistic_robot_color
::
Color
chart_construction_robot_color
::
Color
chart_mobile_construction_robot_color
::
Color
chart_personal_construction_robot_color
::
Color
chart_delivery_to_me_logistic_robot_color
::
Color
zoom_threshold_to_draw_spider_path
::
double
custom_tag_scale
optional
::
float
custom_tag_max_scale
optional
::
float
custom_tag_selected_overlay_tint
optional
::
Color
artillery_range_color
::
Color
blue_signal_color
::
Color
chart_construction_robot_color
::
Color
chart_deconstruct_active_color
::
Color
chart_deconstruct_tint
::
Color
chart_delivery_to_me_logistic_robot_color
::
Color
chart_logistic_robot_color
::
Color
chart_mobile_construction_robot_color
::
Color
chart_personal_construction_robot_color
::
Color
chart_player_circle_size
::
float
chart_train_stop_disabled_text_color
::
Color
chart_train_stop_full_text_color
::
Color
chart_train_stop_text_color
::
Color
circuit_network_member_color
::
Color
copper_wire_color
::
Color
default_enemy_color
::
Color
default_enemy_territory_color
::
Color
default_friendly_color
::
Color
disabled_switch_color
::
Color
electric_line_minimum_absolute_width
::
float
electric_line_width
::
float
electric_power_pole_color
::
Color
elevated_rail_color
::
Color
enabled_switch_color
::
Color
entity_ghost_color
::
Color
explosion_visualization_duration
::
uint32
green_signal_color
::
Color
green_wire_color
::
Color
rail_color
::
Color
rail_ramp_color
::
Color
red_signal_color
::
Color
red_wire_color
::
Color
resource_outline_selection_color
::
Color
tile_ghost_color
::
Color
train_current_path_outline_color
::
Color
train_path_color
::
Color
train_preview_path_outline_color
::
Color
turret_range_color
::
Color
vehicle_inner_color
::
Color
vehicle_outer_color
::
Color
vehicle_outer_color_selected
::
Color
vehicle_wagon_connection_color
::
Color
yellow_signal_color
::
Color
zoom_threshold_to_draw_spider_path
::
double
custom_tag_max_scale
optional
::
float
custom_tag_scale
optional
::
float
custom_tag_selected_overlay_tint
optional
::
Color
default_color_by_type
optional
:: dictionary[
string
→
Color
]
The strings are entity types.
The strings are entity types.
default_friendly_color_by_type
optional
:: dictionary[
string
→
Color
]
The strings are entity types.
The strings are entity types.
Properties
copper_wire_color
::
Color
electric_power_pole_color
::
Color
enabled_switch_color
::
Color
disabled_switch_color
::
Color
electric_line_width
::
float
electric_line_minimum_absolute_width
::
float
red_wire_color
::
Color
green_wire_color
::
Color
circuit_network_member_color
::
Color
turret_range_color
::
Color
artillery_range_color
::
Color
default_friendly_color
::
Color
default_enemy_color
::
Color
default_enemy_territory_color
::
Color
rail_color
::
Color
elevated_rail_color
::
Color
rail_ramp_color
::
Color
entity_ghost_color
::
Color
tile_ghost_color
::
Color
vehicle_outer_color
::
Color
vehicle_outer_color_selected
::
Color
vehicle_inner_color
::
Color
vehicle_wagon_connection_color
::
Color
resource_outline_selection_color
::
Color
chart_train_stop_text_color
::
Color
chart_train_stop_disabled_text_color
::
Color
chart_train_stop_full_text_color
::
Color
red_signal_color
::
Color
green_signal_color
::
Color
blue_signal_color
::
Color
yellow_signal_color
::
Color
chart_deconstruct_tint
::
Color
chart_deconstruct_active_color
::
Color
chart_player_circle_size
::
float
default_friendly_color_by_type
:: dictionary[
string
→
Color
]
optional
The strings are entity types.
default_color_by_type
:: dictionary[
string
→
Color
]
optional
The strings are entity types.
explosion_visualization_duration
::
uint32
train_path_color
::
Color
train_preview_path_outline_color
::
Color
train_current_path_outline_color
::
Color
chart_logistic_robot_color
::
Color
chart_construction_robot_color
::
Color
chart_mobile_construction_robot_color
::
Color
chart_personal_construction_robot_color
::
Color
chart_delivery_to_me_logistic_robot_color
::
Color
zoom_threshold_to_draw_spider_path
::
double
custom_tag_scale
::
float
optional
Default:
1.0
custom_tag_max_scale
::
float
optional
Default:
1.0
custom_tag_selected_overlay_tint
::
Color
optional
Type used in
UtilityConstants::chart
Prototypes
-
Types
-
Defines
-
Inheritance
|<
Prototypes
AccumulatorPrototype
AchievementPrototype
AchievementPrototypeWithCondition
ActiveDefenseEquipmentPrototype
ActiveTriggerPrototype
AgriculturalTowerPrototype
AirbornePollutantPrototype
AmbientSound
AmmoCategory
AmmoItemPrototype
AmmoTurretPrototype
AnimationPrototype
ArithmeticCombinatorPrototype
ArmorPrototype
ArrowPrototype
ArtilleryFlarePrototype
ArtilleryProjectilePrototype
ArtilleryTurretPrototype
ArtilleryWagonPrototype
AssemblingMachinePrototype
AsteroidChunkPrototype
AsteroidCollectorPrototype
AsteroidPrototype
AutoplaceControl
BatteryEquipmentPrototype
BeaconPrototype
BeamPrototype
BeltImmunityEquipmentPrototype
BlueprintBookPrototype
BlueprintItemPrototype
BoilerPrototype
BuildEntityAchievementPrototype
BurnerGeneratorPrototype
BurnerUsagePrototype
CapsulePrototype
CaptureRobotPrototype
CarPrototype
CargoBayPrototype
CargoLandingPadPrototype
CargoPodPrototype
CargoWagonPrototype
ChainActiveTriggerPrototype
ChangedSurfaceAchievementPrototype
CharacterCorpsePrototype
CharacterPrototype
CliffPrototype
CollisionLayerPrototype
CombatRobotCountAchievementPrototype
CombatRobotPrototype
CombinatorPrototype
CompleteObjectiveAchievementPrototype
ConstantCombinatorPrototype
ConstructWithRobotsAchievementPrototype
ConstructionRobotPrototype
ContainerPrototype
CopyPasteToolPrototype
CorpsePrototype
CraftingMachinePrototype
CreatePlatformAchievementPrototype
CurvedRailAPrototype
CurvedRailBPrototype
CustomEventPrototype
CustomInputPrototype
DamageType
DeciderCombinatorPrototype
DeconstructWithRobotsAchievementPrototype
DeconstructibleTileProxyPrototype
DeconstructionItemPrototype
DecorativePrototype
DelayedActiveTriggerPrototype
DeliverByRobotsAchievementPrototype
DeliverCategory
DeliverImpactCombination
DepleteResourceAchievementPrototype
DestroyCliffAchievementPrototype
DisplayPanelPrototype
DontBuildEntityAchievementPrototype
DontCraftManuallyAchievementPrototype
DontKillManuallyAchievementPrototype
DontResearchBeforeResearchingAchievementPrototype
DontUseEntityInEnergyProductionAchievementPrototype
EditorControllerPrototype
ElectricEnergyInterfacePrototype
ElectricPolePrototype
ElectricTurretPrototype
ElevatedCurvedRailAPrototype
ElevatedCurvedRailBPrototype
ElevatedHalfDiagonalRailPrototype
ElevatedStraightRailPrototype
EnemySpawnerPrototype
EnergyShieldEquipmentPrototype
EntityGhostPrototype
EntityPrototype
EntityWithHealthPrototype
EntityWithOwnerPrototype
EquipArmorAchievementPrototype
EquipmentCategory
EquipmentGhostPrototype
EquipmentGridPrototype
EquipmentPrototype
ExplosionPrototype
FireFlamePrototype
FishPrototype
FluidPrototype
FluidStreamPrototype
FluidTurretPrototype
FluidWagonPrototype
FlyingRobotPrototype
FontPrototype
FuelCategory
FurnacePrototype
FusionGeneratorPrototype
FusionReactorPrototype
GatePrototype
GeneratorEquipmentPrototype
GeneratorPrototype
GodControllerPrototype
GroupAttackAchievementPrototype
GuiStyle
GunPrototype
HalfDiagonalRailPrototype
HeatInterfacePrototype
HeatPipePrototype
HighlightBoxEntityPrototype
ImpactCategory
InfinityContainerPrototype
InfinityPipePrototype
InserterPrototype
InventoryBonusEquipmentPrototype
ItemEntityPrototype
ItemGroup
ItemPrototype
ItemRequestProxyPrototype
ItemSubGroup
ItemWithEntityDataPrototype
ItemWithInventoryPrototype
ItemWithLabelPrototype
ItemWithTagsPrototype
KillAchievementPrototype
LabPrototype
LampPrototype
LandMinePrototype
LaneSplitterPrototype
LegacyCurvedRailPrototype
LegacyStraightRailPrototype
LightningAttractorPrototype
LightningPrototype
LinkedBeltPrototype
LinkedContainerPrototype
Loader1x1Prototype
Loader1x2Prototype
LoaderPrototype
LocomotivePrototype
LogisticContainerPrototype
LogisticRobotPrototype
MapGenPresets
MapSettings
MarketPrototype
MiningDrillPrototype
ModuleCategory
ModulePrototype
ModuleTransferAchievementPrototype
MouseCursor
MovementBonusEquipmentPrototype
NamedNoiseExpression
NamedNoiseFunction
NightVisionEquipmentPrototype
OffshorePumpPrototype
ParticlePrototype
ParticleSourcePrototype
PipePrototype
PipeToGroundPrototype
PlaceEquipmentAchievementPrototype
PlanetPrototype
PlantPrototype
PlayerDamagedAchievementPrototype
PlayerPortPrototype
PowerSwitchPrototype
ProcessionLayerInheritanceGroup
ProcessionPrototype
ProduceAchievementPrototype
ProducePerHourAchievementPrototype
ProgrammableSpeakerPrototype
ProjectilePrototype
Prototype
PrototypeBase
PumpPrototype
QualityPrototype
RadarPrototype
RailChainSignalPrototype
RailPlannerPrototype
RailPrototype
RailRampPrototype
RailRemnantsPrototype
RailSignalBasePrototype
RailSignalPrototype
RailSupportPrototype
ReactorPrototype
RecipeCategory
RecipePrototype
RemoteControllerPrototype
RepairToolPrototype
ResearchAchievementPrototype
ResearchWithSciencePackAchievementPrototype
ResourceCategory
ResourceEntityPrototype
RoboportEquipmentPrototype
RoboportPrototype
RobotWithLogisticInterfacePrototype
RocketSiloPrototype
RocketSiloRocketPrototype
RocketSiloRocketShadowPrototype
RollingStockPrototype
SegmentPrototype
SegmentedUnitPrototype
SelectionToolPrototype
SelectorCombinatorPrototype
ShootAchievementPrototype
ShortcutPrototype
SimpleEntityPrototype
SimpleEntityWithForcePrototype
SimpleEntityWithOwnerPrototype
SmokePrototype
SmokeWithTriggerPrototype
SolarPanelEquipmentPrototype
SolarPanelPrototype
SoundPrototype
SpaceConnectionDistanceTraveledAchievementPrototype
SpaceConnectionPrototype
SpaceLocationPrototype
SpacePlatformHubPrototype
SpacePlatformStarterPackPrototype
SpectatorControllerPrototype
SpeechBubblePrototype
SpiderLegPrototype
SpiderUnitPrototype
SpiderVehiclePrototype
SpidertronRemotePrototype
SplitterPrototype
SpritePrototype
StickerPrototype
StorageTankPrototype
StraightRailPrototype
SurfacePropertyPrototype
SurfacePrototype
TechnologyPrototype
TemporaryContainerPrototype
ThrusterPrototype
TileEffectDefinition
TileGhostPrototype
TilePrototype
TipsAndTricksItem
TipsAndTricksItemCategory
ToolPrototype
TrainPathAchievementPrototype
TrainStopPrototype
TransportBeltConnectablePrototype
TransportBeltPrototype
TreePrototype
TriggerTargetType
TrivialSmokePrototype
TurretPrototype
TutorialDefinition
UndergroundBeltPrototype
UnitPrototype
UpgradeItemPrototype
UseEntityInEnergyProductionAchievementPrototype
UseItemAchievementPrototype
UtilityConstants
UtilitySounds
UtilitySprites
VehiclePrototype
VirtualSignalPrototype
WallPrototype
Types
ActivateEquipmentCapsuleAction
ActivateImpactTriggerEffectItem
ActivatePasteTipTrigger
ActiveTriggerID
ActivityBarStyleSpecification
ActivityMatchingModifiers
AdvancedMapGenSettings
AdvancedVolumeControl
AggregationSpecification
AgriculturalCraneProperties
AgriculturalCraneSpeed
AgriculturalCraneSpeedArm
AgriculturalCraneSpeedGrappler
AirbornePollutantID
AlternativeBuildTipTrigger
AmbientSoundType
AmmoCategoryID
AmmoDamageModifier
AmmoSourceType
AmmoType
AndTipTrigger
AnimatedVector
Animation
Animation4Way
AnimationElement
AnimationFrameSequence
AnimationParameters
AnimationRunMode
AnimationSheet
AnimationVariations
AnyPrototype
ApplyStarterPackTipTrigger
AreaTriggerItem
ArtilleryRangeModifier
ArtilleryRemoteCapsuleAction
ArtilleryTriggerDelivery
AsteroidChunkID
AsteroidCollectorGraphicsSet
AsteroidGraphicsSet
AsteroidSettings
AsteroidSpawnPoint
AsteroidVariation
AttackParameters
AttackReactionItem
Attenuation
AttenuationType
AutoplaceControlID
AutoplaceSettings
AutoplaceSpecification
BaseAttackParameters
BaseEnergySource
BaseModifier
BaseStyleSpecification
BeaconDistributionModifier
BeaconGraphicsSet
BeaconModuleVisualization
BeaconModuleVisualizations
BeaconVisualizationTints
BeamAnimationSet
BeamAttackParameters
BeamGraphicsSet
BeamTriggerDelivery
BeltReaderLayer
BeltStackSizeBonusModifier
BeltTraverseTipTrigger
BlendMode
BoilerPictureSet
BoilerPictures
BonusGuiOrdering
BoolModifier
BorderImageSet
BoundingBox
BoxSpecification
BuildEntityByRobotTipTrigger
BuildEntityTechnologyTrigger
BuildEntityTipTrigger
BuildMode
BulkInserterCapacityBonusModifier
BurnerEnergySource
BurnerUsageID
ButtonStyleSpecification
CameraEffectTriggerEffectItem
CameraStyleSpecification
CapsuleAction
CaptureSpawnerTechnologyTrigger
CargoBayConnectableGraphicsSet
CargoBayConnections
CargoHatchDefinition
CargoLandingPadLimitModifier
CargoStationParameters
ChainTriggerDelivery
ChangeRecipeProductivityModifier
ChangeSurfaceTipTrigger
CharacterArmorAnimation
CharacterBuildDistanceModifier
CharacterCraftingSpeedModifier
CharacterHealthBonusModifier
CharacterInventorySlotsBonusModifier
CharacterItemDropDistanceModifier
CharacterItemPickupDistanceModifier
CharacterLogisticRequestsModifier
CharacterLogisticTrashSlotsModifier
CharacterLootPickupDistanceModifier
CharacterMiningSpeedModifier
CharacterReachDistanceModifier
CharacterResourceReachDistanceModifier
CharacterRunningSpeedModifier
ChargableGraphics
ChartUtilityConstants
CheckBoxStyleSpecification
CircuitConnectorDefinition
CircuitConnectorLayer
CircuitConnectorSecondaryDrawOrder
CircuitConnectorSprites
CircuitNetworkModifier
CircularParticleCreationSpecification
CircularProjectileCreationSpecification
ClearCursorTipTrigger
CliffDeconstructionEnabledModifier
CliffPlacementSettings
CloudEffectStyle
CloudsEffectProperties
CloudsTextureCoordinateTransformation
ClusterTriggerItem
CollisionLayerID
CollisionMaskConnector
Color
ColorFilterData
ColorHintSpecification
ColorLookupTable
ColumnAlignment
ColumnWidth
ColumnWidthItem
ComparatorString
ConnectableEntityGraphics
ConsumingType
ControlPoint
CountBasedTipTrigger
CoverGraphicEffectData
CoverGraphicProcessionLayer
CoverGraphicProcessionLayerBezierControlPoint
CraftFluidTechnologyTrigger
CraftItemTechnologyTrigger
CraftItemTipTrigger
CraftingMachineGraphicsSet
CranePart
CranePartDyingEffect
CraterPlacementDefinition
CraterSegment
CreateAsteroidChunkEffectItem
CreateDecorativesTriggerEffectItem
CreateEntityTriggerEffectItem
CreateExplosionTriggerEffectItem
CreateFireTriggerEffectItem
CreateGhostOnEntityDeathModifier
CreateParticleTriggerEffectItem
CreateSmokeTriggerEffectItem
CreateSpacePlatformTechnologyTrigger
CreateStickerTriggerEffectItem
CreateTrivialSmokeEffectItem
CursorBoxSpecification
CursorBoxType
CyclicSound
DamageParameters
DamageTileTriggerEffectItem
DamageTriggerEffectItem
DamageTypeFilters
DamageTypeID
Data
DataExtendMethod
DaytimeColorLookupTable
DeconstructionTimeToLiveModifier
DecorativeID
DelayedTriggerDelivery
DependenciesMetTipTrigger
DestroyCliffsCapsuleAction
DestroyCliffsTriggerEffectItem
DestroyDecorativesTriggerEffectItem
DifficultySettings
DirectTriggerItem
Direction
DirectionShift
DirectionString
DoubleSliderStyleSpecification
DropDownStyleSpecification
DropItemTipTrigger
Effect
EffectReceiver
EffectRelativeTo
EffectTexture
EffectTypeLimitation
EffectValue
EffectVariation
ElectricEnergySource
ElectricUsagePriority
ElementImageSet
ElementImageSetLayer
EmptyWidgetStyleSpecification
EnemyEvolutionSettings
EnemyExpansionSettings
EnemySpawnerAbsorption
EnemySpawnerGraphicsSet
Energy
EnergySource
EnterVehicleTipTrigger
EntityBuildAnimationPiece
EntityBuildAnimations
EntityID
EntityIDFilter
EntityPrototypeFlags
EntityRendererSearchBoxLimits
EntityStatus
EntityTransferTipTrigger
EquipmentCategoryID
EquipmentGridID
EquipmentID
EquipmentShape
ExplosionDefinition
Fade
Fades
FastBeltBendTipTrigger
FastReplaceTipTrigger
FeatureFlags
FileName
FlipEntityTipTrigger
FlowStyleSpecification
FluidAmount
FluidBox
FluidBoxLinkedConnectionID
FluidBoxSecondaryDrawOrders
FluidEnergySource
FluidID
FluidIngredientPrototype
FluidProductPrototype
FluidWagonConnectorGraphics
FogEffectProperties
FogMaskShapeDefinition
FollowerRobotLifetimeModifier
FootprintParticle
FootstepTriggerEffectItem
FootstepTriggerEffectList
ForceCondition
FrameStyleSpecification
FrequencySizeRichness
FuelCategoryID
FusionGeneratorDirectionGraphicsSet
FusionGeneratorFluidInputGraphics
FusionGeneratorGraphicsSet
FusionReactorConnectionGraphics
FusionReactorGraphicsSet
GameControllerVibrationData
GameViewSettings
GateOverRailBuildTipTrigger
GeneratingPowerTipTrigger
GhostShimmerConfig
GhostShimmerDistortionData
GhostShimmerOverlayData
GhostTintSet
GigaCargoHatchDefinition
GiveItemModifier
GlobalRecipeTints
GlobalTintEffectProperties
GlowStyleSpecification
GraphStyleSpecification
GroupAttackTipTrigger
GunShift4Way
GunSpeedModifier
HeatBuffer
HeatConnection
HeatEnergySource
HorizontalAlign
HorizontalFlowStyleSpecification
HorizontalScrollBarStyleSpecification
IconData
IconDrawSpecification
IconSequencePositioning
ImageStyleSpecification
IngredientPrototype
InsertItemTriggerEffectItem
InserterStackSizeBonusModifier
InstantTriggerDelivery
InterruptibleSound
InvokeTileEffectTriggerEffectItem
ItemCountType
ItemGroupID
ItemHealthColorData
ItemID
ItemIDFilter
ItemIngredientPrototype
ItemProductPrototype
ItemPrototypeFlags
ItemStackIndex
ItemSubGroupID
ItemToPlace
KillTipTrigger
LabelStyleSpecification
LaboratoryProductivityModifier
LaboratorySpeedModifier
LayeredSound
LayeredSprite
LayeredSpriteVariations
LightDefinition
LightFlickeringDefinition
LightProperties
LightningGraphicsSet
LightningPriorityRule
LightningProperties
LightningRuleBase
LightningShaderConfiguration
LimitChestTipTrigger
LineStyleSpecification
LineTriggerItem
LinkedBeltStructure
LinkedGameControl
ListBoxStyleSpecification
LoaderStructure
LocalisedString
LogisticFilterIndex
LootItem
LowPowerTipTrigger
MainSound
ManualTransferTipTrigger
ManualWireDragTipTrigger
MapEditorConstants
MapGenPreset
MapGenPresetAsteroidSettings
MapGenPresetDifficultySettings
MapGenPresetEnemyEvolutionSettings
MapGenPresetEnemyExpansionSettings
MapGenPresetPollutionSettings
MapGenSettings
MapGenSize
MapLocation
MapPosition
MapTick
MaterialAmountType
MaterialTextureParameters
MathExpression
MaxFailedAttemptsPerTickPerConstructionQueueModifier
MaxSuccessfulAttemptsPerTickPerConstructionQueueModifier
MaximumFollowingRobotsCountModifier
MinableProperties
MineEntityTechnologyTrigger
MineItemByRobotTipTrigger
MinimapStyleSpecification
MiningDrillGraphicsSet
MiningDrillProductivityBonusModifier
MiningWithFluidModifier
Mirroring
ModSetting
Modifier
Mods
ModuleCategoryID
ModuleTint
ModuleTransferTipTrigger
MouseCursorID
NeighbourConnectable
NeighbourConnectableConnectionCategory
NeighbourConnectableConnectionDefinition
NestedTriggerEffectItem
NoiseExpression
NoiseFunction
NothingModifier
OffshorePumpGraphicsSet
OrTipTrigger
Order
OrientedCliffPrototype
OrientedCliffPrototypeSet
OtherColors
ParticleID
PasteEntitySettingsTipTrigger
PathFinderSettings
PerceivedPerformance
PersistentWorldAmbientSoundDefinition
PersistentWorldAmbientSoundsDefinition
PersistentWorldAmbientSoundsDefinitionCrossfade
PipeConnectionDefinition
PipeConnectionType
PipePictures
PlaceAsTile
PlaceEquipmentTipTrigger
PlanTrainPathTipTrigger
PlanetPrototypeMapGenSettings
PlayFor
PlaySoundTriggerEffectItem
PlayerColorData
PlayerInputMethodFilter
PlumeEffect
PlumesSpecification
PodAnimationProcessionBezierControlPoint
PodAnimationProcessionLayer
PodDistanceTraveledProcessionBezierControlPoint
PodDistanceTraveledProcessionLayer
PodMovementProcessionBezierControlPoint
PodMovementProcessionLayer
PodOpacityProcessionBezierControlPoint
PodOpacityProcessionLayer
PollutionSettings
ProbabilityTable
ProbabilityTableItem
ProcessionAudio
ProcessionAudioCatalogue
ProcessionAudioCatalogueItem
ProcessionAudioEvent
ProcessionAudioEventType
ProcessionAudioType
ProcessionAudioUsage
ProcessionGraphic
ProcessionGraphicCatalogue
ProcessionGraphicCatalogueItem
ProcessionGraphicType
ProcessionID
ProcessionLayer
ProcessionLayerInheritanceGroupID
ProcessionLayerWithTime
ProcessionSet
ProcessionTimeline
ProductPrototype
ProductionHealthEffect
ProductionType
ProgrammableSpeakerInstrument
ProgrammableSpeakerNote
ProgressBarStyleSpecification
ProjectileAttackParameters
ProjectileTriggerDelivery
PrototypeStrafeSettings
PuddleTileEffectParameters
PumpConnectorGraphics
PumpConnectorGraphicsAnimation
PushBackTriggerEffectItem
QualityID
RadioButtonStyleSpecification
RadiusVisualisationSpecification
RailFenceDirectionSet
RailFenceGraphicsSet
RailFencePictureSet
RailPictureSet
RailPieceLayers
RailPlannerAllowElevatedRailsModifier
RailRenderLayers
RailSignalColorToFrameIndex
RailSignalLightDefinition
RailSignalLights
RailSignalPictureSet
RailSignalStaticSpriteLayer
RailSupportGraphicsSet
RailSupportOnDeepOilOceanModifier
RailsFogMaskDefinitions
RailsSliceOffsets
RandomRange
RangeMode
RangedValue
RealOrientation
RecipeCategoryID
RecipeID
RecipeTints
RenderLayer
ResearchIngredient
ResearchProgressProductPrototype
ResearchTechnologyTipTrigger
ResearchWithSciencePackTipTrigger
Resistance
ResourceCategoryID
RichTextSetting
RollingStockRotatedSlopedGraphics
RotateEntityTipTrigger
RotatedAnimation
RotatedAnimation8Way
RotatedAnimationVariations
RotatedSprite
RotatedSpriteFrame
ScriptTriggerEffectItem
ScrollBarStyleSpecification
ScrollPaneStyleSpecification
SegmentEngineSpecification
SegmentSpecification
SelectionModeData
SelectionModeFlags
SemiPersistentWorldAmbientSoundDefinition
SendItemToOrbitTechnologyTrigger
SendSpidertronTipTrigger
SendToOrbitMode
SequenceTipTrigger
SetFilterTipTrigger
SetLogisticRequestTipTrigger
SetRecipeTipTrigger
SetTileTriggerEffectItem
Settings
ShiftAnimationWaypoints
ShootTipTrigger
ShowExplosionOnChartTriggerEffectItem
SignalColorMapping
SignalIDConnector
SimpleBoundingBox
SimpleModifier
SimulationDefinition
SingleGraphicLayerProcessionBezierControlPoint
SingleGraphicProcessionLayer
SliderStyleSpecification
SmokeSource
Sound
SoundAccent
SoundDefinition
SoundModifier
SoundModifierType
SoundType
SpaceConnectionAsteroidSpawnDefinition
SpaceConnectionAsteroidSpawnPoint
SpaceConnectionID
SpaceDustEffectProperties
SpaceLocationAsteroidSpawnDefinition
SpaceLocationID
SpacePlatformTileDefinition
SpacePlatformsModifier
SpaceTileEffectParameters
SpacingItem
SpawnPoint
SpeechBubbleStyleSpecification
SpiderEngineSpecification
SpiderLegGraphicsSet
SpiderLegPart
SpiderLegSpecification
SpiderLegTriggerEffect
SpiderTorsoGraphicsSet
SpiderVehicleGraphicsSet
SpoilToTriggerResult
Sprite
Sprite16Way
Sprite4Way
SpriteFlags
SpriteNWaySheet
SpriteParameters
SpritePriority
SpriteSheet
SpriteSizeType
SpriteSource
SpriteUsageHint
SpriteUsageSurfaceHint
SpriteVariations
StackTransferTipTrigger
StateSteeringSettings
StatelessVisualisation
StatelessVisualisations
StatusColors
SteeringSettings
StorageTankPictures
StreamAttackParameters
StreamFluidProperties
StreamTriggerDelivery
StretchRule
Stripe
StyleSpecification
StyleWithClickableGraphicalSetSpecification
SurfaceCondition
SurfaceID
SurfacePropertyID
SurfaceRenderParameters
SwitchStyleSpecification
TabStyleSpecification
TabbedPaneStyleSpecification
TableStyleSpecification
TechnologyID
TechnologySlotStyleSpecification
TechnologyTrigger
TechnologyUnit
TerritorySettings
TextBoxStyleSpecification
ThrowCapsuleAction
ThrusterGraphicsSet
ThrusterPerformancePoint
TileAndAlpha
TileBasedParticleTints
TileBuildSound
TileBuildabilityRule
TileEffectDefinitionID
TileID
TileIDRestriction
TileLightPictures
TileMainPictures
TilePosition
TileRenderLayer
TileSpriteLayout
TileSpriteLayoutVariant
TileTransitionSpritesheetLayout
TileTransitionVariantLayout
TileTransitions
TileTransitionsBetweenTransitions
TileTransitionsToTiles
TileTransitionsVariants
TimeElapsedTipTrigger
TimeSinceLastTipActivationTipTrigger
TintProcessionBezierControlPoint
TintProcessionLayer
TipStatus
TipTrigger
ToggleRailLayerTipTrigger
ToggleShowEntityInfoTipTrigger
TrainBrakingForceBonusModifier
TrainPathFinderConstants
TrainStopDrawingBoxes
TrainStopLight
TrainVisualizationConstants
TransitionApplication
TransportBeltAnimationSet
TransportBeltAnimationSetWithCorners
TransportBeltConnectorFrame
TreeVariation
Trigger
TriggerDelivery
TriggerDeliveryItem
TriggerEffect
TriggerEffectItem
TriggerEffectWithCooldown
TriggerItem
TriggerTargetMask
TrivialSmokeID
TurretAttackModifier
TurretBaseVisualisation
TurretGraphicsSet
TurretSpecialEffect
TurretSpecialEffectCenter
TurretState
UndergroundBeltStructure
UnitAISettings
UnitAlternativeFrameSequence
UnitGroupSettings
UnitSpawnDefinition
UnlockQualityModifier
UnlockRecipeModifier
UnlockRecipeTipTrigger
UnlockSpaceLocationModifier
UseConfirmTipTrigger
UseOnSelfCapsuleAction
UsePipetteTipTrigger
UseRailPlannerTipTrigger
VariableAmbientSoundCompositionMode
VariableAmbientSoundLayer
VariableAmbientSoundLayerSample
VariableAmbientSoundLayerStateProperties
VariableAmbientSoundNextStateConditions
VariableAmbientSoundNextStateItem
VariableAmbientSoundNextStateTrigger
VariableAmbientSoundState
VariableAmbientSoundStateType
VariableAmbientSoundVariableSound
Vector
Vector3D
Vector4f
VectorRotation
VehicleLogisticsModifier
VerticalAlign
VerticalFlowStyleSpecification
VerticalScrollBarStyleSpecification
VirtualSignalID
VisualState
VoidEnergySource
WallPictures
WaterReflectionDefinition
WaterTileEffectParameters
Weight
WireConnectionPoint
WirePosition
WorkerRobotBatteryModifier
WorkerRobotSpeedModifier
WorkerRobotStorageModifier
WorkingSound
WorkingVisualisation
WorkingVisualisations
WorldAmbientSoundDefinition
bool
double
float
int16
int32
int64
int8
string
uint16
uint32
uint64
uint8
Defines
alert_type
behavior_result
build_check_type
build_mode
chain_signal_state
chunk_generated_status
command
compound_command
control_behavior
controllers
deconstruction_item
default_icon_size
difficulty
direction
disconnect_reason
distraction
entity_status
entity_status_diode
events
flow_precision_index
game_controller_interaction
group_state
gui_type
input_action
input_method
inventory
logistic_member_index
logistic_mode
logistic_section_type
mouse_button_type
moving_state
print_skip
print_sound
prototypes
rail_connection_direction
rail_direction
rail_layer
relative_gui_position
relative_gui_type
render_mode
rich_text_setting
riding
robot_order_type
rocket_silo_status
selection_mode
shooting
signal_state
space_platform_state
target_type
train_state
transport_line
wire_connector_id
wire_origin
wire_type
>|